Search Issue Tracker
Fix In Review for 13.0.0
Votes
0
Found in [Package]
12.1.3
Issue ID
1404139
Regression
Yes
Shader with Procedural Instancing enabled is not rendered in a project build
Reproduction steps:
1. Open the attached 'NS Support HDRP 2021.2 - 2' project
2. Open the 'OutdoorsScene'
3. Go to the 'File -> Build and Run'
Expected result: Both spheres are rendered
Actual result: The sphere with a Shader with '#pragma instancing_options procedural' is not rendered
Reproducible with: 12.1.3 (2021.2.8f1), 12.1.4 (2021.2.13f1)
Not reproducible with: 7.7.1 (2019.4.36f1), 10.8.1 (2020.3.20f1), 12.1.2 (2021.2.7f1), 13.0.0 (2022.1.0a11), 13.1.5 (2022.1.0b9), 14.0.0 (2022.2.0a5)
Could not test with: 12.1.4 (2022.1.0a1, 2022.1.0a10) (Asset migrating errors)
Not reproducible when entering Play mode
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Unsupported texture format R16 for a swizzle" error and texture is not correctly rendered when using texture Swizzle and reimporting texture asset
- Tab order is incorrect after re-ordering
- [Ubuntu] Red squares instead of ticks in dropdown options
- Multiple simultaneous input with the touch screen sometimes leaves button in not default state
- Crash on ShowDelayedContextMenu(bool) when changing the Size options of a Visual Element in the UIToolkit Inspector
Resolution Note (fix version 13.0.0):
Fixed in 13.0.0 (2022.1.0a11)