Search Issue Tracker
[2D][URP] Lights produce diagonal artefacts when normal maps are set on ...
How to reproduce:1. Open the user’s attached “2DURP_Normal_Bug” project2. Open the “SampleScene” Scene3. Move around the “Light2D” G... Read more
Camera depth texture missing in the Scene View when the Rendering Path i...
Reproduction steps: Open the attached project Open the “/Assets/Bug Repro/Scene.unity” Scene Observe the Cube through the black squa... Read more
Crash when updating OVRPlugin with 2022.1.18f1
Steps to reproduce:1. Create a new project2. Import Oculus Integration: [https://assetstore.unity.com/packages/tools/integration/ocu... Read more
Joint physics is broken when in Play Mode
Reproduction steps: Open the user’s uploaded project in Google Drive ("Bridge-Legends.zip") Open the "Assets/Content/Scenes/Metagame... Read more
[Android] SystemInfo.supportsAudio inconsistency when built
Reproduction steps: Open the user’s attached project (“ACTk-2021.3.zip”) Make sure Project Settings > Audio > Disable Unity Au... Read more
Editor unselects elements when entering and then exiting the Play Mode
Reproduction steps: Open the user’s attached project In Hierarchy go to Menu > Song Panel Collapsed In Inspector scroll down to “... Read more
Android 12 devices crash when skipping half of the Video Players video f...
Reproduction steps:1. Open the user's attached "video player.zip" project2. Make sure the devices wifi is turned on3. Build and Run ... Read more
Device crashes when inheriting from MonoBehaviour in a script compiled i...
Reproduction steps:1. Open the attached “IN-17555_tarball_package_issue _2020_2_0b7“ project2. Build and Run3. Observe the crash Rep... Read more
The game window view is not rendered when Scene window rendering is not ...
Reproduction steps:1. Open the user’s attached project2. Inspect the Game window Expected result: The Game view is rendered underwat... Read more
"Unable to find internal function `System.Buffer::InternalMemcpy`" error...
How to reproduce:1. Open the attached project “IN_14611”2. Open the SampleScene in Scenes3. Enter Play Mode4. Observe the Console Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS