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AssetDatabase.StartAssetEditing throws warnings when called from script
Reproduction steps:1. Open the user’s attached project2. In the Editor window menu, select BugRepro > DoestWork Expected result: ... Read more
All models become suddenly stuck in weird poses and Animations are messe...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/Hub/Hub_Office.unity” Scene Open the Animation window (Window... Read more
[Linux] Errors thrown repeatedly when running Unity in a headless enviro...
Reproduction steps:1. Download the attached project: "TestBatchmode.zip"2. Set up Unity in a headless environment (Docker container,... Read more
CustomPropertyDrawer array elements disappear when changing type
1. Open the user's attached project "1409773_ArrayInspectorTest(3).zip"2. Select the "Custom" GameObject in the Hierarchy window3. C... Read more
"Entities Hierarchy" window stops working when a subscene is loaded usin...
1. What happenedThe "Entities Hierarchy" window stops displaying anything when a subscene is loaded using SceneSystem.LoadSubScene(w... Read more
[Android] InputField caret positioning is wrong when built for Android
Reproduction steps: Open the user’s attached project (“TextInput.zip”) Build and run on an Android device In the XXXX InputField ent... Read more
[SpriteResolver] Category field is set to "No Category" after pressing t...
Reproduction steps: Open the “SpriteResolverBug” project Open “SampleScene” scene Select the “Main Camera” GameObject in the Hierarc... Read more
Graphics Tests 620, 627, 747 are disabled -- Shadow Occlusion doesn't work
The tests were disabled here because of a shadow occlusion issue. Disabled Test Scenes:620-BakedLighting_ShadowsOcclusion_DistShadow... Read more
RangeAttribute Integer value is changing slow and choppy when changing t...
How to reproduce:1. Open the attached project “Dragging”2. Open the “SampleScene” scene3. Select “GameObject” GameObject in the Hier... Read more
Documentation page is not displayed for the user when he clicks on "Open...
How to reproduce: Open HUB; Create a new project; Add new game object in "Hierarchy" window; Go to "Inspector" window; Click on "Pre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS