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Adding Entities packages into a project with Auto Generate lighting does...
Repro steps: Check out latest 2022.2/staging (tested with git commit 62ca96eb270df00114e34114a5155944030c179f) Make a new URP templa... Read more
[WebGL] Audio is different when using GetData and SetData to duplicate t...
Reproduction steps:1. Open the user’s attached project “webgl-audio-getdata”2. Build and Run the project on WebGL3. Click the “Play”... Read more
Project gets stuck on "EditorApplication.Update" when trying to open it
Reproduction steps:1. Open the user’s attached “My project.zip“ project Expected result: Project opens successfullyActual result: Pr... Read more
[Linux] SystemInfo.batteryStatus/SystemInfo.batteryLevel doesn't work on...
Reproduction steps:1. Open the attached “IN-17634.zip” project2. Open the “Assets/Scenes/SampleScene.unity3. Enter Play Mode4. Obser... Read more
Editor throws errors and crashes on exit when RenderDoc is loaded to DX1...
Reproduction steps: Install RenderDoc Open the attached project (“RenderDocbug.zip“) Go to Game View Press More Items(three vertical... Read more
Search Index build duration raises disproportionately when element count...
Reproduction steps: Open the attached project (“SearchIndexManager.zip“) Select Scene “Assets/Scenes/ReproScene” Press Window>Sea... Read more
Editor creates multiple processes when Parallel Import is disabled
Reproduction steps: Open the attached project(“ImportTasks.zip“) Open Assets/Cube Change Cubes transform value Save changes Observe ... Read more
CTRL + ALT + RMB shortcut does not work when using it in the SceneView
Reproduction steps: Create Unity project In the SceneView try to use the shortcut CTRL+ALT+RMB Expected result: You can zoom in or o... Read more
ProBuilder exports mesh Assets with UInt32 format when it is unnecessary
Reproduction steps:1. Open the user’s attached project “Probuilder_IndexFormat”2. Select the Plane in the Hierarchy window3. Click t... Read more
Crash on ClothScene::PrepareScene when entering Play mode
Reproduction steps: Open the attached project “IN-18064.zip“ Enter Play mode Expected result: Play mode is entered successfully with... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS