Search Issue Tracker
[HDRP] Transmission from directional light on thick-object mode is rende...
Steps to reproduce : Open attached project Open Scene "Assets\Scenes\SampleScene.unity" Look at the 3 spheres in the scene: !image-2... Read more
Show Tabs selection gets reset when Search window is closed and then reo...
Reproduction steps:1. Open a new project2. Press Cmd+K or Ctrl+K shortcut, to open the Search window3. Open the Search options menu ... Read more
A warning message appears in the Console when creating a Material in the...
Steps to reproduce:1. Create a new project using the “3D URP” template2. Open the “Assets/Scenes/SampleScene.unity” Scene3. In the H... Read more
"AnimationClip" type assets are not released from the memory when exitin...
Steps to reproduce:1. Open the attached project “IN-14036.zip“2. Open the “Assets/Scene01.unity“ Scene3. Enter Play Mode4. Open Wind... Read more
Crash/Freeze when using Handles.DrawGizmos in OnDrawGizmos
Steps to reproduce: Add the attached script to any game object Uncomment line 18 ({color:#aa5500}Handles.DrawGizmos(Camera.current){... Read more
[M1] OpenGLCore Graphics API is available and can be selected on Apple M...
Reproduction steps:1. Create a new Unity project2. Go to Edit > Project Settings > Player3. In Player settings open "Other Set... Read more
[URP] Object world position to object position transformations in the Sh...
How to reproduce: Open the attached project (IN-9402.zip) Make sure the “Main” scene is open Move the Scene View camera so only one ... Read more
[Backport] When building the project with IL2CPP Scripting Backend the g...
How to reproduce:1. Create a new project2. Navigate to Edit > Project Settings > Player3. Set Scripting Backend to IL2CPP4. Go... Read more
Numpad Equals key is not recognised correctly or not recognised at all
How to reproduce:1. Open the attached project “IN_14911”2. Open “Start” Scene in Scenes3. Enter Play Mode4. Connect a keyboard that ... Read more
[Backport] Crash when importing a specific FBX asset
How to reproduce:1. Open a new Unity project2. Try to import the "crash_fbx.FBX" asset Expected result: The FBX asset imports succes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field