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Simulated Touchscreen does not trigger a button click Events when pressi...
Reproduction steps: 1. Open the user's attached project 2. Open SampleScene in Assets/Scenes 3. In the Main Menu select Window->Anal... Read more
Input Package deserializing JSON multiple times when entering/exiting pl...
Using Unity 2022.1.0a7 1. Import this project: https://github.cds.internal.unity3d.com/unity/se.perf.lostcrypt 2. Run the "EnterExi... Read more
[Input System] New Input system registering Active Touches when app lose...
How to reproduce: 1. Open the attached project "2020.3.4f1-1.1pre6.zip" 2. Select Android platform and press "Build And Run" 3. When... Read more
After deleting all Control Schemes in Input Actions Editor, dropdown tit...
*Steps to reproduce:* # Open a Unity Project # Create a new Input Action Asset via Assets > Create > Input Actions # Open the ... Read more
Crash on UnityEngine.InputSystem.InputActionState:EnableControls when en...
Reproduction steps: 1. Open the attached project “InputSystemCrash” 2. In the Project window search and open “RxC_Controls” Input ... Read more
InputAction.GetBindingDisplayString returns WASD when the controller is ...
Reproduction steps: # Open the user attached project # Open the “RebindingUISampleScene” scene # Connect a gamepad # Switch the ke... Read more
UI Onclick events sometimes do not trigger when Manual Update is utilize...
Steps to reproduce: 1. Open the attached “UiInputLossRepro.zip” project 2. Open the “SampleScene” 3. Enter Play Mode 4. Click th... Read more
Linux Editor's new input system's mouse scroll delta values are clamped ...
How to reproduce: 1. Open the attached project (ScrollTest.zip) 2. Open the Main scene 3. Enter PlayMode 4. Scroll up on the mouse s... Read more
Input System puts pressure on the Garbage Collector when enabling and di...
Reproduction steps: 1. Open the attached project "input-gc-pressure.zip" 2. Open the "DebugInputScene" Scene 3. Open the Profiler wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used