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OnBecameVisible is called before OnEnable for EditorWindows when a domai...
How to reproduce:1. Open the attached “IN-83642“ project2. Select “Bugreport → Open Window” from the menu bar3. Observe the order of... Read more
Reflection Probes cause artifacts and texture offset when moving camera ...
How to reproduce:1. Open the attached “repro.zip” project2. Open the “RefractionProblem” scene3. In Scene View, attempt to move the ... Read more
The Terrain itself with layer 5 or up is visible when the in Terrain Set...
How to reproduce:1. Open the “TerrainRepro“ project2. Open the “ReproScene“ scene3. Open the “Terrain (1)“ GameObject in the Inspect... Read more
Vulkan validation errors with Texture3D.CreateExternalTexture due to unn...
How to reproduce:1. Download and unzip the attached “IN-83539” project2. Add the project to Unity Hub3. In Unity Hub, select the “…”... Read more
NullReferenceException Error is logged in Console when Converting Inspec...
Steps to reproduce: Open any Project Create a Material in the Project Browser Select it and in the Inspector, in the Preview section... Read more
A second Search Window opens when one is already opened from the Project...
How to reproduce: Create any Project In the Project Browser click the "Open in Search" button Observe the Search field Click the "Op... Read more
[TextMeshPro] The fallback source continues to refer to the ClearFontAss...
How to reproduce:1. Open the “TextMeshProTest.zip“ project2. Open the “SampleScene“3. Enter Play Mode and press the “Clear“ button E... Read more
"Water" Components have broken Prefab change highlight in the Inspector
How to reproduce:1. Create a new HDRP Unity project and open any scene in it2. Make sure "Water" is enabled for the HDRP Asset (Proj... Read more
Changes made to the Prefab Variant are highlighted
How to reproduce:1. Open the user-attached project "InspectorETHDRP"2. In the Project window, select the "PrefabVariant" Asset3. Add... Read more
[VFX] Some hlsl code formatting breaks attribute usage detection
h1. First issue Steps to reproduce: 1. Make sure Additional Debug info is enabled in the Visual Effects preferences (see !QsqVNTG5mC... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server