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2D Renderer Breaks When Animating Material Property with MaterialPropert...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Observe 3 face... Read more
PlayModeStateChange.ExitingPlayMode is not logged when Play Mode is exit...
Reproduction steps: 1. Open the attached “BugRepro” project 2. In the Preferences window General tab (Edit > Preferences… > Genera... Read more
Crash on `anonymous namespace'::PrepareTreesAndWriteWindParamsJobData::E...
How to reproduce: 1. Open the attached “IN-87021“ project 2. Enter Play Mode 3. Observe the crash Reproducible with: 6000.0.24... Read more
User is not able to modify host properties without a delay after awaitin...
*Steps to reproduce:* 1. {{await MultiplayerManager.QuickStartSessionAsync()}} 2. Try to set a property on the session h... Read more
GameObjects in the Game View are rendered differently than in the Scene ...
How to reproduce: 1. Open the “kkScreenSpaceShadows” project 2. Open the “SampleScene” 3. Split the Game View and Scene View for ... Read more
Errors “InvalidOperationException: Trying to use a texture (_CameraDepth...
Reproduction steps: 1. Open the attached “URP-APV.zip” project 2. Open "Assets/PlaygroundAPV.unity" Scene 3. Select any GameObjec... Read more
Calling MemoryProfiler.TakeSnapshot repeatedly causes a memory leak
Reproduction steps: 1. Open the attached “LeakTest“ project 2. Open the “Assets/SampleScene.unity“ Scene 3. Change the path in th... Read more
Probuilderize results in model corruptions when Import Smoothing is togg...
How to reproduce: 1. Open the attached "IN-86796" project 2. Open the "SampleScene" 3. Locate the “VWBeetle.fbx” in the “Assets/b... Read more
macOS stutters in a minimal project
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/Scenes/Scene.unity“ Scene 3. Build and Run the project ... Read more
[Usability] HDRP Wizard calls for VR fixes when opening the HDRP Wizard ...
*Steps to reproduce:* # Create an HDRP 3D Project # Open the HDRP Wizard (Window > Rendering > HDRP Wizard) # Scroll down to t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GPU utilization increases by 20% on Meta Quest headsets when Render Graph is enabled on 6000.0.16f1 and higher
- Value on Slider (Int) control in UI Builder displays as default when saving UI Document
- Color mismatch in UI Builders Library panel when the Editors theme is set to Light Mode
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null
- Non-HDR color picker opens when selecting material color with HDR enabled