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0
votes
By Design

Pivot in Sprite Editor is not applied when using Aseprite asset with Til...

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Mar 24, 2025

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Version/s: 6000.1.0b12, 6000.2.0a8

Steps to reproduce: Open the attached project Select TestSprite asset and open Sprite Editor Select one of the Sprites Change the Pi... Read more

0
votes
Won't Fix

"RenderingCommandBuffer" error is thrown when switching to the tvOS plat...

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Mar 24, 2025

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Version/s: 2021.3.50f1

Steps to reproduce: Create a new Universal 3D Unity project Open the Build Settings window (File > Build Settings) Switch to the ... Read more

0
votes
Won't Fix

Left side cog menu button is obstructed by the maximum Y value of the gr...

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Mar 24, 2025

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Version/s: 2021.3.50f1, 2022.3.60f1, 6000.0.44f1, 6000.1.0b12, 6000.2.0a7

Steps to reproduce: Create a new Unity project Create a new Particle System (GameObject > Effects > Particle System) Select th... Read more

0
votes
Fixed

"Property exceeds previous array size (64 vs 32)." warnings are thrown w...

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Mar 24, 2025

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Version/s: 2021.3.50f1, 2022.3.60f1, 6000.0.44f1, 6000.1.0b12, 6000.2.0a7

Steps to reproduce: Create a new Universal 3D Unity project Open Build Profiles window (File > Build Profiles) Switch to the tvOS... Read more

0
votes
Fixed

Outdated package in the VR template when creating a new project

Package: VR Template

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Mar 24, 2025

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Version/s: 9.1.0

Steps to reproduce: Create a new Unity project using the VR template Observe the Project Validation popup in the Project Settings wi... Read more

0
votes
Fixed

Component logo icon is poorly visible in a query build mode then light e...

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Mar 24, 2025

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Version/s: 6000.0.44f1, 6000.1.0b12, 6000.2.0a7

Steps to reproduce: Create a new project Switch the Unity editor theme to a light one Click the search icon, which is displayed abov... Read more

0
votes
Fixed

Outdated packages in the Mixed Reality template when creating a new project

Package: Mixed Reality Template

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Mar 24, 2025

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Version/s: 2.1.0

Steps to reproduce: Create a new Unity project using the Mixed Reality template Observe the Project Validation popup in the Project ... Read more

0
votes
Active

NavMeshAgent "breaks" when approaching a non-carved NavMeshObstacle

AI Navigation Core

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Mar 24, 2025

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Version/s: 2022.3.60f1, 6000.0.43f1, 6000.1.0b12, 6000.2.0a7, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Download and open the attached project "Navigation Obstacle Break Issue.zip" Open "scene" Enter play mode Observ... Read more

0
votes
Fixed

Component titles in the tooltips are presented in a code strings instead...

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Mar 24, 2025

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Version/s: 2022.3.59f1, 6000.0.44f1, 6000.1.0b12, 6000.2.0a7

Steps to reproduce: Create a new project Click the search icon, which is displayed above the "Inspector" window Verify, that the "Se... Read more

0
votes
Active

NavMeshObstacle with a large height does not block the agent path everyw...

AI Navigation Core

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Mar 24, 2025

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Version/s: 2022.3.60f1, 6000.0.43f1, 6000.1.0b12, 6000.2.0a7, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Download and open the attached project "Navigation Obstacle Height Issue.zip" Open "scene" In the hierarchy, sel... Read more

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