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Shader warnings are being thrown after building Mixed Reality Template
How to reproduce: 1. Create a new project using Mixed Reality Template 2. Build the Project (File -> Build Settings -> Build) 3. ... Read more
Path limit is reached when creating a Mixed Reality Template Project
How to reproduce: 1. Create a new Mixed Reality Template Project 2. Observe the Error in the Unity Hub Expected result: No Erro... Read more
Mixed Reality Template crashes when attempting to "Fix All" issues in th...
*Steps to reproduce:* 1. Install Unity 6000.0.14f1 2. Create new template with the Mixed Reality template 3. After the ... Read more
"DllNotFoundException" error is thrown when entering Play Mode on Mixed ...
*Steps to reproduce:* 1. Create a new project with the Mixed Reality template 2. Enter Play Mode 3. Observe the Console win... Read more
"Additional Lights Cookie Format (ColorLow) is not supported by the plat...
*Steps to reproduce:* 1. Create a new Project using Mixed Reality Template 2. Observe the Console *Actual results:* "Additional... Read more
All about bugs
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Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used