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0
votes
Fixed

Error spam when two Base Cameras have different Viewport Rect width and ...

Package: Scriptable Render Pipeline Universal

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Mar 14, 2022

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Version/s: 13.1.2

Reproduction steps: 1. Open the user's attached project 2. Enable "Camera Repro" in the Hierarchy window 3. Move the mouse around th... Read more

0
votes
By Design

[URP] unity_LightData and unity_SpecCube0_HDR equal to 0 on build, for r...

Package: Scriptable Render Pipeline Universal

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Apr 15, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open attached project "450_12_repro.zip" 2. Build the project 3. Start the build Expected result: The color of... Read more

1
votes
Fixed

Tests no longer run after upgrade to 2021.1.0b3. They produce NativeArra...

Package: Scriptable Render Pipeline Universal

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Jan 26, 2021

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Version/s: 2021.1.0b3

The tests in this project pass in full using Unity 2020.2.3f1. If the project is opened with 2021.1.0b3 all the tests fail and spew... Read more

0
votes
Fixed

[URP] Fog's Start/End positions are inverted when the Fog Mode is set to...

Package: Scriptable Render Pipeline Universal

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Dec 21, 2020

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Version/s: 11.0.0

How to reproduce: 1. Open the user's attached "PSX_shader_port.zip" project 2. Open the "SampleScene" Scene 3. Open the Fog settings... Read more

3
votes
Fixed

[2D][URP] ShadowCaster2D generates about 1.8 KB of Garbage every frame i...

Package: Scriptable Render Pipeline Universal

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Jan 06, 2021

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Version/s: 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project named "Case_1304158" 2. Open the SampleScene 3. Open the Profiler Window and Enter Pl... Read more

0
votes
Fixed

"redefinition of '_Cutoff'" is thrown when selecting GameObject with URP...

Package: Scriptable Render Pipeline Universal

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Jan 21, 2021

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Version/s: 10.0.0-preview.26

How to reproduce: 1. Open the user's attached project 2. Open the "MaterialAlphaClipping" Scene 3. Select the "Cube" GameObject 4. O... Read more

1
votes
Fixed

[URP] ShadowCaster2D casting Shadows to incorrect Layers

Package: Scriptable Render Pipeline Universal

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Dec 20, 2020

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Version/s: 10.0.0-preview.26

Reproduction steps: 1. Open attached Project "ShadowCast" 2. Disable and enable the ShadowCaster2D Component on the Player GameObjec... Read more

0
votes
Postponed

ScriptableRendererFeature.Create() is being called more than once in pla...

Package: Scriptable Render Pipeline Universal

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Jan 22, 2021

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Version/s: 10.2.2

Steps: 1. Open attached project (20210115_URP_RenderCallback.zip) 2. Open RenderingCallback scene 3. Hit Play 4. Observe console - ... Read more

0
votes
Fixed

[URP] "RenderingCommandBuffer: invalid pass index" errors when opening U...

Package: Scriptable Render Pipeline Universal

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Oct 19, 2021

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Version/s: 13.0.0

Reproduction steps: 1. Open new URP Template Unity project 2. In Package Manager, select "Universal RP" package and import "URP Pack... Read more

0
votes
Duplicate

[XR][Vulkan][MultiView][URP] Left eye matrix is broken in 2019.4 LTS

Package: Scriptable Render Pipeline Universal

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Apr 23, 2021

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Version/s: 65dfa34

The left eye matrix is broken for the following configuration. As I turn my head the right eye responds correctly but the scene tra... Read more

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