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0
votes
By Design

[Input System] UI Components lags when using Input System UI Input Modul...

Package: Input System

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Jun 16, 2021

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Version/s: 1.1.0-pre.5

How to reproduce: 1. Open the user's attached project "PlayerInput Bug.zip" 2. Enter the Play Mode 3. Click and drag Right or Left S... Read more

0
votes
Fixed

"MissingReferenceException" errors are thrown when closing an in-game dr...

Package: Input System

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Sep 20, 2024

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Version/s: 1.11.0

How to reproduce: 1. Open the “FleeLink.zip“ project 2. Open the “MainMenu“ Scene 3. Enter Play Mode 4. Click on the “Options” b... Read more

1
votes
Active

[New Input System] Control modifiers not consumed when used across diffe...

Package: Input System

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May 10, 2023

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Version/s: 1.5.1

Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/main.unity” Scene 3. Enter the Play Mode 4. Cl... Read more

0
votes
Postponed

New Input System doesn't print full debug information in the Inspector's...

Package: Input System

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Feb 15, 2022

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Version/s: 1.3.0

Reproduction steps: 1. Open the attached "160386-DebugPointerOldInputSystem.zip" project 2. Open the "test" Scene 3. Enter the Play ... Read more

1
votes
By Design

[Mobile] OnPointerDown or OnPointerUp events are sometimes not called wh...

Package: Input System

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Feb 03, 2022

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Version/s: 1.3.0

How to reproduce: 1. Open the attached project ("1400319_repro.zip") 2. Build And Run the "InputProblem" Scene on a mobile device 3.... Read more

1
votes
Fixed

[Input System] The Canceled event is not fired when clicking a button fo...

Package: Input System

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Jun 29, 2021

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Version/s: 1.1.0-pre.5

How to reproduce: 1. Open the attached project "OnHoldCanceledSkipped" 2. Open SampleScene 3. Press and hold the button for about 0.... Read more

1
votes
Fixed

[Input System][Mobile] IsPointerOverGameObject returns false when used w...

Package: Input System

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Jun 30, 2021

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Version/s: 1.0.0

Reproduction steps: 1. Open the attached user's project "InputRepro.zip" 2. Build for Android 3. Tap on the left side UI 4. Tap on t... Read more

0
votes
Fixed

InputAction.controls are accessed slower when the gamepad/controller is ...

Package: Input System

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Jul 05, 2021

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Version/s: 1.1.0-pre.5

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode (with the controller connected) ... Read more

0
votes
By Design

Cinemachine does not read Input System Actions when using a custom Inter...

Package: Input System

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Jun 22, 2021

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Version/s: 1.1.0-preview.2

Reproduction steps: 1. Open the attached project ('1345043') 2. Open scene 'SampleScene' 3. Enter Play mode 4. In Game view, move th... Read more

0
votes
Active

Button state fluctuation when switching focus between two Game views whi...

Package: Input System

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Sep 19, 2024

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Version/s: 1.11.0

Reproduction steps: 1. Open the attached "repro_IN-84451" project 2. Open the "Assets/Scenes/ControlScene.unity" Scene 3. Make su... Read more

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