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[WebGL] Build fails when "Name Files As Hashes" is enabled
Reproduction steps:1. Open the attached “WebglBuildTest.zip“ project2. Select the WebGL platform3. Build And Run the project and obs... Read more
Modifying the Velocity property through 'AnimationStream' does not take ...
Reproduction steps:1. Open project “Repro”2. Open “SampleScene”3. Enter Play Mode4. Observe the text in Game view Expected result: “... Read more
ShaderGraph Pass name is not generated when the pass is "LightMode" = "U...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window select “Assets/ProPxelizer/ShaderGraphProPixelizerB... Read more
[Linux] Editor windows can get infinitely smaller when resizing them
How to reproduce:1. Open/create any project2. Un-dock console window3. Grab at it's corner and make it as small, as possible Expecte... Read more
SkinnedMeshRenderer gets periodically deformed when the Editor is in the...
Reproduction steps:1. Open the attached project “DeformedMesh”2. Open the Scene “Assets/Broken Scene.unity”3. Enter the Play Mode4. ... Read more
Crash on FMOD::OutputWASAPI::parseUUIDString when changing sound input t...
Reproduction steps:1. Install NDI tools for Webcam2. Set sound input to any NDI Webcam3. Open the attached project “CrashRepro“4. En... Read more
Memory leak when calling AssetDatabase.ExportPackage method
Reproduction steps:1. Open the attached project “MemoryLeakProject”2. Open the Backup Exporter window (Tools > Backup Exporter)3.... Read more
TextMeshPro component does not perform linear color conversion when the ...
Reproduction steps:1. Open the attached project “CanvasTextBug“2. Open the Scene “Assets/Scenes/SampleScene”3. In the Hierarchy wind... Read more
Light Probe Proxy Volumes turn GameObject darker when it has a transpare...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Inside the Scene View,... Read more
m_Action is cached and not cleared when InputActionReference.Set() is used
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server