Search Issue Tracker
ProfilerRecorder 'Render Thread' statistic reports the LastValue as 0 wh...
How to reproduce:1. Open the "IN_40750" project2. Open the "SampleScene"3. Enter the Play Mode4. Observe the Game view Expected resu... Read more
"Destroying object multiple times" error message appears while applying ...
Steps: Create a Cube Convert it to Prefab Instance Remove BoxCollider Component context menu: "Removed Component -> Apply to pref... Read more
No sideways scroll functionality when using Windows
Reproduction steps:1. Open a new Unity project2. Open “Edit\Project Settings” and dock it anywhere in the Editor layout3. Make the P... Read more
Crash on RaiseException when opening project
How to reproduce:1. Open the user-attached project2. Observe crash Reproducible with: 2022.2.2f1, 2022.2.8f1Not reproducible with: 2... Read more
Custom Pass Volume shader has different results when in Player
Reproduction steps:1. Open project “TestHDRP”2. Open “New Scene“3. Observe Scene view, and notice that the “Cube” GameObject is blue... Read more
Crash on AudioMixerController::SetFloat when entering the Play Mode
Reproduction steps:1. Open the attached project “CrashRepro”2. Open the “SpiritWorldMap” Scene3. Enter the Play Mode Expected result... Read more
[Android][OpenGL] "glClientWaitSync: Expected application to have kicked...
Steps to reproduce:1. Open the attached “RawImageErrorBug” project2. Build And Run the project on the device3. Open Window → Analysi... Read more
"Assertion failed on expression: 'mipLevel < m_MipCount'" error when usi...
Reproduction steps:1. Open the attached "IN-41188.zip" project2. Open "Assets/Scenes/SampleScene"3. Enter Play mode4. Observe the Co... Read more
[M1] Physics.Processing spikes when using physics in the scene
Reproduction steps:1. Open project “URP Performance Physics.zip”2. Enter Play Mode3. Open “Window\Analysis\Profiler” Expected result... Read more
LoadRawTextureData takes more time than expected when using TextureCreat...
Reproduction steps:1. Open the Superluminal profiler2. Open the attached "repro_IN-40868.zip" project3. Start profiling the "Unity.e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server