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Optimized Frame Pacing increases APK file size when Project is Built
Reproduction steps:1. Open the attached Project “BugRepro”2. Navigate to Player Settings > Settings for Android and disable Optim... Read more
[XR Interaction Toolkit 2.3.1] XR Interactor Line Visual stops when stop...
Reproduction steps:1. Open the attached project “BugRepro”2. Open “Assets/Scenes/SampleScene.scene”3. Build and Run to a Quest 2 dev... Read more
Editor crashes on nv::cloth::FabricCookerImpl::cook when entering Play M...
Reproduction steps:1. Open the attached project “Inside”2. Enter the Play Mode Expected result: You enter Play ModeActual result: Cr... Read more
[MARS] MARS ARKit build fails with validation error "Please enable the "...
Steps to reproduce:1. Create a new project2. Download and import the Mars installer asset package (https://docs.unity3d.com/Packages... Read more
CustomPropertyDrawer throws an "Assertion failed on expression" error wh...
Reproduction steps:1. Open the attached project “CustomPropertyBug“2. Open the Scene “Assets/Scenes/Test”3. In the Hierarchy window ... Read more
Custom DownloadHandlerScript doesn't work when a medium or high strippin...
Reproduction steps:1. Open the attached project “DownloadHandlerBug“2. Change the Stripping Level to High (Edit>Project Settings&... Read more
ProBuilder Stairs shape doesn’t get affected when changing “Inner Radius”
How to reproduce:1. Open the attached “BuilderBug.zip” project2. Open Menu > Tools > ProBuilder > ProBuilder window3. Press... Read more
Box Collider issues when built to Android devices
Reproduction steps:1. Open the attached Project “BugRepro”2. Enter Play mode and observe collisions3. Build and Run to an Android de... Read more
[Android][OpenGLES] Unused SubShaders are compiled when ShaderVariantCol...
Reproduction steps:1. Open the attached project "ReproProj" with the Android Platform2. Build And Run on an Android device3. In Play... Read more
[Android] APK size increases when built with 2023.X
Reproduction steps:1. Open the attached project "ReproProj" with the Android Platform2. Go to File > Build Settings and press “Bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server