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PlayerInput component loses its reference to an InputActionAsset
-e: see title, instantiated prefab has no reference to the asset -repro: --Start play mode on the "Scene_Main" Scene --press Enter ... Read more
[Input System] Stick events are spammed in Play mode when using a PS4 co...
How to reproduce: 1. Open the user's attached project "Test PS4 controller.zip" 2. Connect a PS4 controller to the computer 3. From ... Read more
[Input System] Three events are logged for every phase change of the act...
How to reproduce: 1. Open the attached project "tripleinput.zip" 2. From the Project tab, open Assets/Scenes/SampleScene.unity 3. En... Read more
UI input is not interactive when re-entering the Play Mode
Reproduction steps: 1. Open the attached “UITK_Input_Bug_Repro_Project.zip” project 2. Open the “Assets/UITK Input Bug Example.uni... Read more
Behavior description in the Player Input component doesn't change when c...
Reproduction steps: 1. Open the attached project “IN-9709.zip” 2. Open the “SampleScene” from the Project window 3. Select the “G... Read more
[Linux] [Input System] Unable to bind some of the controller buttons whe...
Reproduction steps: 1. Open a new or an existing project 2. Make sure to have the Input System package installed in the project 3. C... Read more
RebindingUISampleScene “Waiting for Button input…” window doesn't disapp...
Reproduction steps: 1. Open the attached “InputSystemSample.zip“ project 2. Connect the PlayStation controller 3. Enter Play mode... Read more
[Input System] Devices are reassigned to the wrong users after adding a ...
How to reproduce: 1. Open the user's attached project "BugTest.zip" 2. From the Project tab, open Assets/Scenes/SampleScene.unity 3.... Read more
Events are not called in the order they were added when they are modifie...
How to reproduce: 1. Open attached project "InputSystemBug.zip" 2. Open "SampleScene" scene 3. Enter Play Mode 4. Press Spacebar 5. ... Read more
[Android] Spike in CPU usage on the first touch on the screen when using...
How to reproduce: 1. Open the attached project "TouchTest.zip" 2. Open the Scene "SampleScene" 3. Enable Development Build and Autoc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used