Search Issue Tracker
Not Reproducible
Not Reproducible in 1.8.X
Votes
2
Found in [Package]
1.7.0
1.8.0-pre.1
1.8.0-pre.2
Issue ID
ISXB-735
Regression
No
UI input is not interactive when re-entering the Play Mode
Reproduction steps:
1. Open the attached “UITK_Input_Bug_Repro_Project.zip” project
2. Open the “Assets/UITK Input Bug Example.unity” Scene
3. Enter the Play Mode
4. Interact with the button and slider in the Game view
5. Exit the Play Mode
6. Enter the Play Mode
7. Interact with the button and slider in the Game view
Expected result: After re-entering Play Mode, the button and slider are interactive
Actual result: After re-entering Play Mode, the button and slider become unresponsive
Reproducible with: 1.7.0, 1.8.0-pre.1 (2023.2.0a16, 2023.2.5f1, 2023.3.0a14), 1.8.0-pre.2 (2023.2.0a16, 2023.2.5f1, 2023.3.0b2)
Couldn't test with: 1.7.0, 1.8.0-pre.1, 1.8.0-pre.2 (2021.3.34f1, 2022.3.17f1, 2023.2.0a15)
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Notes:
- Make sure that domain reload is disabled in "Configurable Enter Play Mode"
- The regression is in the Editor versions and not the package itself
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
This issue no longer reproduces within the current Unity 6 release (6000.0.5f1) using the latest 1.8.2 InputSystem package.
It appears to have been fixed by some other Input and UI improvements. If you are still encountering this issue in the current releases please re-open this bug.
Resolution Note (1.8.X):
This issue no longer reproduces within the current Unity 6 release (6000.0.5f1) using the latest 1.8.2 InputSystem package.
It appears to have been fixed by some other Input and UI improvements. If you are still encountering this issue in the current releases please re-open this bug.