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Terrain shaders aren't loaded in 2021.3 builds and above when loading as...
How to reproduce: Build a scene in 2019.3 into an asset bundle that uses default terrain shaders (i.e. values serialized under m_Det... Read more
persistentDataPath is not identical to the Product Name when the project...
How to reproduce:1. Open the "PersistentFolderName" project2. Open the "SampleScene"3. Observe that the Product Name is "a.b.c" (Edi... Read more
Shader Dispatch event is not captured when using RenderDoc
Reproduction steps:1. Open the attached project “IN-32136_RenderDocBug_STRIPPED”2. Open the Scene “Assets/Scenes/SampleScene”3. Open... Read more
Screen Space Ambient Occlusion is not visible when the intensity of “DIr...
How to reproduce:1. Open the user’s attached “URP Beta.zip” project2. Open the “SSAOBug” Scene (Assets > Scenes > SSAOBug)3. O... Read more
Error “EndLayoutGroup: BeginLayoutGroup must be called first" is thrown ...
Reproduction steps:1. Open the attached “BugReport_EditorWIndow.zip“ project2. Select “Window” from Test dropdown tab3. Click “Open ... Read more
[IL2CPP] No C#-to-C++ line-mapping JSON file present when exporting Andr...
How to reproduce:1. Open the user’s attached “1504912_Il2CPPnoJSON” project2. Click the “Android Build → Export” build option from t... Read more
Borders of an element don't match its children's borders when the elemen...
How to reproduce:1. Open the user-attached project “MaxWidthProblem“2. In the Project tab, click Assets → UITkTest → TestCase.uxml3.... Read more
[Splines] NullReferenceException is thrown when adding Spline Animation ...
How to reproduce:1. Open a new Unity project with Splines Package installed2. Create a new GameObject3. Add the “Spline Animate” Com... Read more
[2022.2] Position of the sliders handle is not the same as the value whe...
How to reproduce:1. Open the user’s attached “BugReport.zip” project2. In the Project window, select “New Test.asset” (Assets > R... Read more
Editor crash on "GUIView::OnInputEvent" when calling EditorWindow.Create...
How to reproduce:1. Open the project “IN_33000”2. Open the “SampleScene” Scene3. Enter the Play Mode4. Press “Test” → “open window 1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server