Search Issue Tracker
Render Pipeline Asset references are not saved in the Inspector after re...
How to reproduce:1. Open the project “IN_34444”2. Select the “Render Pipeline Asset” in the “Assets/Renderer”3. Make sure the “Eleme... Read more
FPS drops when a second Camera is enabled with Output Texture Rendering
Reproduction steps:1. Open the attached "repro_IN-33701.zip" project2. Open "SampleScene"3. Enter Play Mode and make sure that the o... Read more
Editor crash when inspector is visible in scene using OnWillRender callb...
Steps open repro project open TinyRepro scene enter playmode ensure inspector tab is visible click some objects in inspector till cr... Read more
ScriptableSingleton is not editable through an Inspector
How to reproduce:1. Open the attached Project "Test2022.2.9"2. Open the Project Settings window (Edit -> Project Settings)3. Sele... Read more
The Simulator view becomes fixed on the same resolution as the Game view...
Steps to reproduce: Open the attached "DeviceSimulator.zip" project Open the Game view Switch to the Simulator view via the menu on ... Read more
NativeArray IsCreated returns true for objects that are disposed
How to reproduce:1. Download and open the attached project2. Enter "Play" mode3. Observe the console window Expected outcome: No err... Read more
PropertyField labels are inconsistently visible when labels are set as e...
Reproduction steps:1. Open the attached “BugReport.zip“ project2. Select “New Test” asset in “Repro” folder3. Observe the Inspector ... Read more
[macOS] Editor freezes when saving prefab changes in Play Mode if “VSync...
How to reproduce:1. Open the attached “Bug.zip” project2. In the Game window, open the “Free Aspect” dropdown and enable “VSync”3. E... Read more
CPU implementation of À-Trous filter not working as expected
The CPU implementation of the A-Trous filter has the following issues: As part of the decomposition, the filter computes the product... Read more
Fog Pass is missing when Scenes are in the Asset Bundles
How to reproduce:1. Open the attached project “URPRendererTest.zip“2. Open the “ExampleScene” Scene3. Open the Build Settings (Edit ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS