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Profiler shows wrong call stack information when profiling a player that...
Reproduction steps:1. Open the attached project “ProfilerBug”2. Open the Visual Studio Solution “Project location/Build/profiler_cal... Read more
WindowsVideoMedia error is thrown when importing a WebM file
Reproduction steps:1. Open the attached project “VideoImportBug“2. Reimport video file “Assets/Horse_Slow_V3”3. Observe the Console ... Read more
Clouds are jittering when enabling Volumetric Clouds in the HDRP project
How to reproduce:1. Open the user’s attached “1491939-CloudsJitter.zip” project2. Enter the “OutdoorsScene“ Scene (Assets > Outdo... Read more
UI Builder inspector resizing edge jumps out of bounds when moved to the...
How to reproduce:1. Open any project2. Open the UI Builder Window and dock it3. Move the UI Builder Window so that it is small in co... Read more
Editor freezes when selecting a class that inherits from an Abstract Ge...
Reproduction steps:1. Open the “Crash test” Project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select the “Click to Crash”... Read more
Crash on TerrainDataScriptingInterface::ComputeDetailInstanceTransforms ...
Reproduction steps:1. Open the “Bug Test“ project2. Open the “testscene“ scene3. Enter Play Mode Expected result: the Editor does no... Read more
[Vulkan] Display Transfer Function not applied correctly when switching ...
Reproduction steps:1. Create new 3D unity project (BRP or URP and probably HDRP) 2. Switch to Gamma 3. Switch Gfx API to Vulkan 4. S... Read more
Shadows blinking/artifacting when rendering Directional Light Shadows
How to reproduce:1. Open the project from Edit section labeled "Download: "2. Set Active Scene to "WoundWormsLair_Light"3. Enter Pla... Read more
Loading bar of a loading screen is off-center in the WebGL build
How to reproduce:1. Open the project “IN_29676”2. Make sure WebGL is selected as a Platform in Build Settings3. Build And Run Expect... Read more
SRP Batch is not working for ShadowPass drawcalls when using AlphaClip
Reproduction steps:1. Open the attached project “SRP_Batch_Repro“2. Open “Assets/Scenes/TestScene.unity“ Scene3. Open Frame Debugger... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed