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ProBuilder window close any other active pop-up, e.g. Texture picker whe...
To reproduce:1. Open attached project2. Open the Texture picker, e.g. click the Albedo map picker on a Material3. Make sure Texture ... Read more
Burst compiler finishes build with ThreadAbortException when using batch...
How to reproduce:1. Open attached project and close2. Locate and edit "Build.bat" file in project folder, replacing "PATH_TO_UNITY_2... Read more
Crash when attempting to undo an "apply" action to an upgraded disconnec...
Unity will crash when a user attempts to undo an "apply" action to an upgraded disconnected prefab. To reproduce:1) Download + open ... Read more
Android build fails when keystore or key password uses non-ASCII characters
How to reproduce:1. Create a new project2. Switch platform to android3. Go to Player Settings -> Publishing settings4. Open keyst... Read more
[Mono][IL2CPP] builds fail with unknown arguments when Managed Stripping...
Steps to reproduce:1. Open user attached project2. Build the game with managed stripping level enabled Expected result: the game bui... Read more
Rigidbody with CapsuleCollider keeps bouncing when colliding with Box Co...
How to reproduce:1. Open the user's attached project ("TestUnityProject.zip")2. Open the repro scene ("SampleScene")3. Enter the Pla... Read more
Unity crashes when using Animator.StartPlayBack and changing animator.pl...
How to reproduce:1. Open attached project (PlaybackTest.zip)2. Open Scenes > SampleScene3. Press play Expected result: Unity does... Read more
Video stutters on playback when "Loop" option is enabled in video component
Steps to reproduce:1. Open original project2. Press play3. Observe video playback Expected result: Video loops properly, plays with ... Read more
[Freeze] Editor fails to close after using VREditor.SetVREnabledDevicesO...
Steps to reproduce:1. Download latest attached project(oc link)2. Run it through command line:<PATHTOEDITOR> -batchmode -quit ... Read more
Assets in the Project window disappear when Asset Store Tools are imported
To reproduce:1. Open attached project ("Disappearing Assets")2. Download and import Asset Store Tools from the Asset Store-- Assets ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal