Search Issue Tracker
Fixed in 2019.2.X
Fixed in 2018.3.X, 2019.1.X
Votes
0
Found in
2017.4.0f1
2018.3.0a1
2018.3.1f1
2019.1.0a1
Issue ID
1109439
Regression
No
Unity crashes when using Animator.StartPlayBack and changing animator.playbackTime
How to reproduce:
1. Open attached project (PlaybackTest.zip)
2. Open Scenes > SampleScene
3. Press play
Expected result: Unity does not crash
Reproducible with - 2017.4.17f1, 2018.3.1f1, 2019.1.0a12
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Performance decreases significantly when instantiating a Prefab with many children
- "MissingReferenceException" error is thrown when creating a new "Standard (URP)" scene
- Silent crash when opening a specific project
- "+" shaped artifacts are rendered on UI Toolkit Buttons when the border radius is over 50%, button's opacity is set to 1 and the border has width
- All references to Sprite Atlas and AssetReferenceAtlasedSprite are removed when migrating Sprite Atlas Mode from V1 to V2
Add comment