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Ray Trace Shader stops working when using multiple "RayTracingShader.Set...
How to reproduce:1. Open the attached project “RayTraceBug.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Enter Play Mode Expecte... Read more
VFX particles with "Bounds Mode" option set to "Automatic" not showing u...
How to reproduce:1. Open the attached user project “Lite.zip“2. Enter Play Mode Expected result: Rain particles are visibleActual re... Read more
Crash on Scripting::ScriptingWrapperFor(Object*) when opening project
Reproduction steps:1. Open the attached project ("IN-24039_Reproduction") Expected result: The Editor opens the project upActual res... Read more
[Android] Visual Effects aren't rendered when building for Snapdragon 86...
How to reproduce:1. Open the attached “In-21781_VFXGraphTest.zip“ project2. Build and Run the “SampleScene“ Scene for Android3. Obse... Read more
[HDRP] On building a project pow warning on metal
1) Build an empty hdrp project on mac. Result: pow warning in the console Maybe the SafePositivePow should be used in the shadergrap... Read more
Nested Prefab structure breaks when Redoing override operation
To reproduce: Download the "My Project(12).zip" project and open it in Unity; Open the "SampleScene" scene; Select the "Cube" Prefab... Read more
[HDRP] APV metal warning on build ShouldCull
Repro: Build an APV project on mac Result: There will be a warning about potentially unused var ShouldCull Read more
Crash on PhysicsManager::AwakeFromLoad when entering Play Mode
Reproduction steps:1. Open the attached “repro-project”2. Enter Play Mode Expected result: Play Mode is entered successfully without... Read more
Crash on TypeTreeQueries::HashTypeTree when generating terrain with Gaia...
Reproduction steps: Open the attached “Great Fleece” project Click on Window → Procedural Worlds → Gaia → Show Gaia Manager In the G... Read more
SRP Batcher compatibility of the same shader changes when changing Graph...
Reproduction steps:1. Open the attached project “shaderlodbug”2. Select the Assets/Shaders/U1.shader asset in the Project window3. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server