Search Issue Tracker
[XR][Oculus] Using Grabpass shader results in broken pink textures when ...
How to reproduce: 1. Open the attached project "1341356_2.zip" 2. Connect the Oculus Quest 2 devoce through the Oculus Link 3. Make ... Read more
[XR SDK] Unity crashes when modifying script in Update() method
Reproduction steps: 1. Open the attached project ("towerdefensevr.zip") 2. Open the "LevelTest" scene 3. Enter Play mode 4. Open Pro... Read more
[XR][OSX][MockHMD] The Game view is rendered grey for left eye and black...
Reproduction steps: 1. Open the user's attached "TestBeautifyVRURP.zip" project 2. Go to Project settings > XR Plugin Management > M... Read more
[XR SDK] [MockHMD] FOV is changed for both viewports when changing FOV i...
Reproduction steps: 1. Open the attached project ("1289691Repro.zip") 2. Open the "sbs" scene 3. Enter Play mode 4 .Select "left cam... Read more
[XR SDK] Screen artifacts appear when shrinking Build's window and a XR ...
Reproduction steps: 1. Open the user's attached "StrippedDownProjectForUnityToTest.rar" project 2. Build and Run the project 3. Shri... Read more
[XR SDK] Multiple viewport rectangles does not work
Reproduction steps: 1. Open the attached project ("MultipleCameraTest.zip") 2. Open the "No-VR" scene 3. Enter Play mode 4. Resize t... Read more
Plug-In Providers can’t be enabled in the XR Plug-In Management settings...
How to reproduce: 1. Open the user’s attached “poolcorpar.zip” project 2. Go to Menu > Edit > Project Settings > XR Plug-In Manage... Read more
[Quest] Head tracking freezes when pausing the app
Reproduction steps: # Open the attached project “ReproProject“ # Open the “/Assets/Scenes/SampleScene.unity” Scene # Connect t... Read more
[XR][Management]No proper way to list assigned XR providers
How to reproduce: 1. Open the attached "XR-Framework-2020.3.zip" project 2. Open the console Window 3. Open the Project Settings -> ... Read more
[XR SDK] OpenVR XR Plug-in provider is not enabled when project is ran i...
Reproduction steps: 1. Open the attached project ("XrLoaderTest.zip") 2. Open XR Plug-in management settings (Project Settings) 3. D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Happy Harvest] #ThunderLabel text is "\u26C8" instead of "⛈"
- Warning “New Sprite Atlas: There is a mismatch in secondary textures of sprites compared to WhiteUnit, wasting texture space and potentially break draw call batching. Affected Sprites are (Flag)“ is thrown when packing Atlas with Sprite Atlas V2
- Sprite Editor dropdown text is cut-off for options with longer text
- Sprite Editor can't be scrolled horizontally using the trackpad gesture
- BRG picking skips BatchDrawCommandProcedural when selecting the GameObject in the scene