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[Timeline] New clip is created when editing the last frame on a clip in ...
How to reproduce: 1. Open user's attached "2020.2.0a5-806434" project 2. Open "SampleScene" Scene 3. Open Timeline (Window->Sequance... Read more
The Animation plays incorrectly in Play mode when using a Timeline
To reproduce: 1. Download attached "New Unity Project (5).zip" project and open in Unity 2. Open "test" scene 3. Enter to Play mode... Read more
Timeline is displayed as 'Unity Timeline' in the Package manager window
- Open Unity - Click Window > Package Manager - Reveal all packages by clicking on 'All packages' - Search for Unity Timeline Affec... Read more
The Timeline does not set back the state of GameObjects after saving a S...
How to reproduce: 1. Open the attached project "seq-save-scene-reset-timeline.zip" 2. Open the TestScene (Assets>TestScene) 3. Open ... Read more
[Timeline] MissingReferenceExceptions when undoing Add Animator from Tim...
*Repro:* # Open attached timline-error-repro-compressed.zip project. # Open Assets > Scenes > Gameplay scene. # Open the timel... Read more
PlayableDirector's state remains set to Playing even when the timeline's...
How to reproduce: 1. Open the attached “IN-93197_Unity2019.4.30_Playable“ project 2. Navigate to Assets/Scenes/SampleScene.unity ... Read more
The selected option in the Timeline Selector menu gets reverted back to ...
How to reproduce: 1. Open the attached '1291455.zip' project 2. Open 'SampleScene' (Scenes > SampleScene) 3. Open Window > Sequencin... Read more
[Timeline] Undo/Redo of showing or hiding timeline inline values does no...
May be more difficult to test in 2019.3.0b2+ as recording a new animated clip in timeline is broken. (Case 1183235) However this bug... Read more
[Timeline] Lowercase letters get clipped for gameObject names added in T...
[Timeline] Lowercase letters get clipped for gameObject names added in Timeline GameObject names with lowercase letters get clippe... Read more
Playable Director keeps the old and unused bindings as dependencies afte...
How to reproduce: 1. Open tester-submitted project (project_699397) 2. Open the prefab 'GameObjectDirector 1' outside of Unity with ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used