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[Android] Application.streamingAssetsPath points to a wrong directory on...
Repro steps:1. Open user attached project2. Switch build target to Android3. Make sure "Build App Bundle (Google Play)" is checked4.... Read more
[2d Template] 2d Packages "Sprite" and "Tilemap Editor" is no longer inc...
[2d Template] 2d Packages "Sprite" and "Tilemap Editor" is no longer included when using 2D template Repro Steps:1 .Create a new pro... Read more
Prefab instance changes are reverted when FormerlySerializedAs is applie...
How to reproduce:1. Download and open the attached project "1183879.zip"2. Inspect TestField values set to PrefabNamespace Asset and... Read more
[Addressables] NullReferenceException appears when addressable scriptabl...
To reproduce:1. Open attached project2. Press play in the editor3. Check the console for errors Actual results: NullReferenceExcepti... Read more
Setting text property throws NullReferenceException when using TextMeshP...
How to reproduce:1. Open the attached TMP_AutoSize.zip project2. Enter the Play mode and press Space3. Inspect the Game view Actual:... Read more
[InputSystem x XR Plugin] Pathed controls to CommonUsages bound to an Ac...
Steps to Reproduce:- Download the attached project (don't open it yet!)- Get the com.unity.inputsystem package from https://github.c... Read more
Pyramid shaped Spotlight is disabled while Camera is still in range of i...
How to reproduce:1. Open User's attached OcclusionCullingLightingIssue.zip project2. Load OcclusionScene, found in Assets -> Scen... Read more
Timeline Activation clips can not be modified during runtime
To reproduce:1. Open the user's attached project2. Play the "SampleScene" in the Editor3. Slide the first slider until the cube show... Read more
Unlit/PBR Shader Graph Keywords menu is too small and is difficult to na...
How to reproduce:1. Open attached project2. Select New Shader Graph asset3. Press "..." button next to the Keywords label at the Ins... Read more
Json Parse Error in shadergraph file causes unity to crash and refuse to...
Doesn't reproduce in 2019.1.11f1Reproduced in 2019.2.6f1, 2019.3.0b3, and 2020.1.0a4 (both 6.0.1 and 6.1.1)Repro steps:1. Use a proj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor