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Collab Publish text is no longer interactive after it has been refocused
How to reproduce:1. Create a new project and prepare it for Collaborate2. Enter something into the 'Publish now!' input text field3.... Read more
Crash on ParticleSystem::SyncJobs when using ParticleSystem.TriggerModul...
How to reproduce:1. Open attached project2. Open the SampleScene3. Enter the Play Mode Reproducible with: 2019.1.0a8, 2019.2.8f1, 20... Read more
[iOS] WebCamTexture.devices returns number of cameras a device has even ...
To reproduce:1. Open the attached project "WebCamTest.zip" and open "SampleScene.unity" scene2. Build for iOS3. Deploy the Xcode pro... Read more
Terrain height-based blend in HDRP and Universal 7.0.1 and up looks bad,...
Repro steps:1. Use a project with HDRP or Universal 7.0.1 or higher2. Go to the asset store and download "Terrain Tools Sample Asset... Read more
"Failed to load window layout" error window is shown when trying to open...
Steps to reproduce:1. Open Control Panel -> Region2. Change Format to Turkish (Turkey)3. Create a new project or open an existing... Read more
[Timeline] Undo/Redo of showing or hiding timeline inline values does no...
May be more difficult to test in 2019.3.0b2+ as recording a new animated clip in timeline is broken. (Case 1183235)However this bug ... Read more
IMGUI on WebGL builds appears washed out when comparing to same IMGUI in...
How to reproduce:1. Open the attached project ("case_1187401-WebglIMGUIGammaIssue.zip")2. Change the targetted platform to WebGL3. O... Read more
[Visual Effect Graph] Transition between two Blocks is not selected when...
Transition between two Blocks from the Visual Effect Graph is not getting selected when they are kept closer to each other, it gets ... Read more
Crash on TerrainRenderer::GetPatchVertexStreamDeprecated when deleting T...
How to reproduce:1. Open attached project2. Go to Scenes/Main3. Delete Terrain Reproducible with: 2019.2.8f1, 2019.3.0b5, 2020.1.0a7... Read more
[Linux][MacOS] Android Player settings window stopped rendering
Android Player settings window stopped rendering on Linux and MacOS Editor. Repro steps:- create a new project- switch platform to A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS