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Memory leak when moving mouse over scene
Reproduction steps (might need 2 screens):1. Open project attached (UnityJump.zip)2. Open scene "Scene_SP_BattleEncounter"3. Make su... Read more
HttpWebRequest could not get a default proxy
Steps to reproduce:1. Open the attached project (TestWebRequest.zip)2. Open the Assets/Download.unity scene3. Open the script(Assets... Read more
Crash when calling UnloadUnusedAssets() after loading and destroying Ass...
To reproduce:Part I: Bundle making1) Download and import below attached Unitypackage which contains the bundle to build2) Make a qui... Read more
physx::shdfnd::Foundation::getErrorMutex crash caused by a removing a cl...
Steps to reproduce:1. Open "cloth" project2. Load "crash" scene3. In the hierarchy select "Game Object"4. Remove cloth component 0x0... Read more
[Lobby Manager] LobbyPlayer object is not removed after "Stop" on the Se...
The same happens for NetworkManager and Player object This happens in 5.4.4p1, 5.5.0p4 and 5.6.0b3, and up to 2018.1.0b2 How we can ... Read more
HideFlags.NotEditable doesn't set created prefab's components to not edi...
To reproduce: 1.Download and open attached project2.Go to Scene "Scene"3.Enter Play mode4.Exit Play mode5.Click on Prefab object whi... Read more
Saving a prefab with EditorUtility.SetDirty shows prefab's child object'...
To reproduce: 1.Download and open attached project2.Open Scene "Scene"3.Enter Play mode4.Exit Play mode5.Press CTRL+S6.Click the arr... Read more
Particles Anim Shader does not work when render mode of particle system ...
Steps to reproduce:1. Open the attached project (869386-TestProject.zip)2. Open the Assets/bug_report_anim_shader.unity scene3. Play... Read more
Nested canvas is flickering when it has a moving child and an off-screen...
Reproduction steps:1- Open the reproduction project (868994_reproduction.zip).2- Build and run for standalone.3- Observe all childre... Read more
Sprite Renderer's Color property doesn't change the color of the sprite ...
To reproduce: 1. Download and open attached project2. Open "AdditiveSprite" scene3. Select "bird-sprite_additive" gameObject in the ... Read more
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