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SpeedTree's MaterialPropertyBlock is overriden when wind animation is ap...
To reproduce:1. Open attached project BugReport.zip2. Open "BugReport" scene. (if 5.4 or older version is used, then SpeedTree looks... Read more
[iOS] All iOS builds fail when using Mono2x since Unity 5.6.0b3
Steps to reproduce:1) Create a new project.2) Build for iOS with Mono2x API. Several similar error messages pop up in the console:Cr... Read more
MD and Xamarin autocomplete does not work with scripts within symlinked ...
To reproduce:1. Open project2. Open 'TestB.cs' which is in 'Symlinked' folder3. Call doSomething using the TestA instance Expected: ... Read more
UnusedBytecodeStripper2.exe did not run properly when building Android p...
Reproduction steps:1) Open user's attached project2) Make sure Scripting Backend is set to IL2CPP3) Try to build project-- Notice th... Read more
5.6 Windows builds do not work on Windows Server
To reproduce:1. Install Windows Server2. Install Unity 5.6 on Windows Server3. Build and run for Windows platform Actual: Build fail... Read more
Set enableVrMode to true only in the case when Daydream is the only devi...
https://trello.com/c/znDfkPyK/97-set-enablevrmode-to-true-only-in-the-case-where-daydream-is-the-only-device-in-the-vr-devices-list Read more
Unity Editor grays out when Game view is open with HDR, AA, ClearFlags.D...
Reproduction steps:1. Open the attached project2. Open the "Test scene"3. Select the Main Camera game object4. Enable HDR5. Switch t... Read more
Disabling "Optimize Game Object" creates a (Clone) GO in the hierarchy
Reproduction steps:1. Open the attached project2. Open the "bug" scene3. Select "Adam_03Crowd" in the asset explorer4. Go to the "Ri... Read more
[UNetWeaver] Server static out function throws 'Argument cannot be null'...
How to reproduce:1. Open user provided project2. Inspect console for UNetWeaver error Expected behaviour:Actual behaviour: Having a ... Read more
Directional light not working when shadows are enabled when running a We...
Steps to reproduce:1. Open the attached project (New Unity Project.zip)2. Go to Build Settings, switch platform to WebGL3. Build &am... Read more
All about bugs
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