Search Issue Tracker
[iOS] Crash in dynamic_bitset::reset_(size_type b) when stripping is tur...
To Reproduce: 1. Create an empty project and make sure stripping is turned off.2. Build to iOS, observe that the app crashes in "dyn... Read more
[Collision] Collision point appears below collision surface
Collision point is now appearing below collision plane in both world and planes collision modes. Repro steps:1. Open Particle_SubEmi... Read more
Vertical scrollbar jamming in the animation window
Changeset: 8a1a6d87e2b535bae057e3c6a7bd49ed8e413e3dBranch: 5.5/animation/dev Read more
Attaching sprite to a public string array, crashes Unity
How to reproduce:1. Open the attached project "829198array.zip" from cloud2. Open test scene3. Select MainCamera in the Hierarchy4. ... Read more
Unity Test Tools include Mono.Cecil.dll which is already included in edi...
Steps to reproduce: 1. Create new project2. Import Unity Test Tools package from asset store3. Notice error:error CS1703: An assembl... Read more
[iOS] ReplayKit StartRecording doesen't work after broadcast is finished
To Reproduce: 1. Make sure you have a streaming app that supports ReplayKit installed on your device (I've used Mobcrush).2. Build a... Read more
[Pivot Offset, Stretch Mode] X axis of pivot offset is affected by parti...
Pivot offset over the X axis is affected by particle size. Repro steps:1. Open Scene1 from attached project.2. Select the ParticleSy... Read more
Editor launches local web server despite build error
-e: Editor launched local web server despite the actual build not finishing because of a build error--doesn't do that in 5.3.6--repr... Read more
SceneSet stored in memory becomes a null after EditorSceneManager.OpenSc...
Steps to reproduce: 1. Open attached project.2. Execute menu item: BUG/Show Bug3. Inspect console Expected result: No null is printe... Read more
[SimSpace] View vector in shader yields local results for particle world...
Simulation space affects the view direction within the shader. Repro steps:1. Open Scene1 from attached project.2. Select the Partic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast