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Assembly.Load crashes in Windows Standalone build
Reproduction steps:1) Open the attached project2) Open the scene and Play3) Check console, "YAY! the dll has been correctly loaded!"... Read more
Some shaders cause fog to change depending on angle that camera has
Steps to reproduce: 1. Open attached project "827546.zip"2. Open scene and rotate camera3. Notice that fog changes depending on came... Read more
Scene GetRootGameObjects ignores order in hierarchy and returns objects ...
Steps to reproduce: 1. Open attached project. (MergeScenesRepro.zip)2. Open scene: menu3. Press play.4. Inspect console and hierarch... Read more
Scene GetRootGameObjects returns only destination scene root objects aft...
Steps to reproduce: (or watch the video) 1. Open attached project. (SceneManager.zip)2. Open scene: menu3. Press play.4. Press: Chan... Read more
If field stays selected after Play Mode is stopped the value does not ch...
Reproduction Steps:1. Create new project2. Select any float field (for example Camera's Transform position x field)3. Select the cur... Read more
[Hinge Joint] When Target Velocity and Force are high the Limits are ign...
Reproduction Steps:1. Open Project2. Press Play3. Notice that spinning Game Object is jumping through the limits Expected behaviour:... Read more
Imported fbx animation has distorted rotate animation in play mode but n...
Repro steps:1. Open "AnimationError.zip" project2. Load "Test" scene3. Enter play mode In play mode you can observe that sword rotat... Read more
[Joints] SuperLight Rigidbody spazzes out
Reproduction Steps:1. Open Project2. Open "SuperLight Test" scene3. Press Play4. Notice that "First" GameObject is spazzing out Repr... Read more
Setting Spring Joint Max and Min distance to Inf causes many AABB errors
Reproduction Steps:1. Open Project2. Open "Spring Test" scene3. Press Play4. Notice thousands AABB errors being thrown Expected beha... Read more
RenderingCommandBuffers sample project broken, .ndotl removed from shade...
1) On http://docs.unity3d.com/Manual/GraphicsCommandBuffers.html there is a link to http://docs.unity3d.com/uploads/Examples/Renderi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server