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Setting Particle.rotation3D has no effect on a particle rotation
Reproduction steps:1. Open the project2. Open the only scene available3. Play the scene.4. Notice the new rotation Actual result: Pa... Read more
[Windows] Shader: LinearEyeDepth not displayed properly in 5.5
How to reproduce:1. Open user attached project.2. Open "Scene" scene.3. Enter play mode.4. In 5.4 shader decal displayed properly, i... Read more
When creating a prefab from the Hierarchy, focus will be changed to anot...
Steps to reproduce : - go to Preferences and enable "Verify saving assets"- create a cube in the Hierarchy- drag the cube to the Pro... Read more
GUI.DrawTextureWithTexCoords results in brighter color than GUI.DrawText...
Steps to reproduce:1. open ExampleProject2. open scene "Main"3. Press play Expected behavior: two squares are the same colorActual r... Read more
[iOS] [Simulator] apps crashes when attaching Instruments
Reproduction steps:1. Create a new or open any project.2. Set the Target SDK to 'Simuator SDK' in the Player Settings.3. Build the p... Read more
Unity generates invalid namespace name for projects with '.' in their na...
Fixed in platform/winrt/bugfixes14. Read more
When using "Directional" mode for baking lighting the "LightingSimpleSpe...
LightingSimpleSpecular_DirLightmap method is not getting called when using General GI->Directional mode->directional/direction... Read more
Scrollrect in 'Elastic' Movement Type behaves as 'Unrestricted'
How to reproduce:1. Open attached project.2. Open scene '1'.3. Enter play mode.4. Scroll up/down with mouse wheel. Expected behaviou... Read more
Humanoid animation is not applied to a model in animation preview window
How to reproduce:1. Open the attached project2. Select Humanoid in Import Rig3. Hit Apply ('configure' becomes ticked)4. Go to 'Anim... Read more
Unity crashed when trying to emulate shader model 2
To reproduce:1. Load the project attached2. Load the 'Inventory' scene located under Assets/Scenes/3. Under graphics emulation, sele... Read more
All about bugs
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