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[HDRP] Obsolete warnings EditorSettings.disableCookiesInLightmapper on e...
In a clean project on open, you get these warnings. Unity 2020.2.0a9 with HDRP/staging 2020/04/23 Read more
[Android] Video is shuttering and freezes every 2 seconds when Multithre...
How to reproduce:1. Open the attached "VideoTest.zip" project2. Switch platform to Android3. Go to Player Settings -> Player ->... Read more
[URP] Grid is rendered in front of the model in the Inspector Animation ...
How to reproduce:1. Open user-submitted project (testPreviewTransparent.zip)2. Select the Universal Rendering Pipeline Asset3. Make ... Read more
Custom editor do not respect the hide in editor flag
The inspector custom editor are still shown even if the target object specify to be hidden in the inspector. Steps:1- Create a new p... Read more
Entering / leaving Play mode results in long wait times when a specific ...
How to reproduce:1. Create a new project2. Import the prefab "prefab.unitypackage"3. Drag the prefab to Hierarchy4. Enter Play mode ... Read more
[URP][HDRP][XR SDK] "Convert Main Camera to XR Rig" menu option does not...
How to reproduce:1. Create new HDRP or URP project using template2. Convert Main Camera to XR Rig (GameObject->XR->Convert Mai... Read more
Crash when Scene view Shading Mode is set to Wireframe or Shaded Wirefra...
How to reproduce:1. Create a new project2. Select the "Wireframe" Shading Mode int the dropdown in the top left corner of the Scene ... Read more
[macOS] Scene View stops receiving Event.current.type mouseMove events a...
How to reproduce:1. Open user-submitted project (MouseMove Bug on Mac.zip)2. Move the mouse over the Scene View - note that mouseMov... Read more
TMPro culls UI Text under a RectMask2D under certain circumstances
How to reproduce:1. Open attached project "2018.4_TMPro_Mask.zip" and scene "SampleScene"2. Enter Play mode3. Observe Game view4. Ex... Read more
Slow FBX import times on get_defaultMaterial when using Universal RP
How to reproduce:1. Extract the user's project2. If a project has a Library folder, delete it3. Open the user's project Expected res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS