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0
votes
By Design

[Android] [URP] Shader rendering differs on Mali, Adreno 5XX-6XX, Adreno...

Package: Scriptable Render Pipeline Universal

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Jul 01, 2020

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Version/s: 8.1.0

How to reproduce:1. Open the attached project2. Build & Run project on Android3. Compare rendering between devices Expected resu... Read more

0
votes
Fixed

Curve editor throws error: "IndexOutOfRangeException: GetKey" when crea...

Package: Timeline

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Jul 01, 2020

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Version/s: 2019.4, 2019.4.2f1, 2020.2

How to reproduce:1. Open attached project "case1259902.zip"2. Select CubeTimeline.playable asset in Project window3. Open Timeline w... Read more

0
votes
Fixed

uGUI package has unenforced IMGUI dependencies that cause console errors

Package: UGUI

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Jul 01, 2020

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Version/s: 1.0.0

Reproduction steps:1. Open attached project "TestManifest.zip"2. Observe Console window Expected result: No errorsActual result: "CS... Read more

0
votes
Fixed

Normal buffer writing does not respect depth buffer when using 2DRenderer

Package: Scriptable Render Pipeline Universal

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Jul 01, 2020

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Version/s: 12.0.0

How to reproduce:1. Open the attached "2DUrpNormalsDepth.zip" and NormalDepthBug scene2. In the Scene view, observe both the example... Read more

0
votes
Fixed

OnValidate() method is called every frame when setting the name of a Pre...

Scene Management

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Jul 01, 2020

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Version/s: 2018.4, 2019.3.10f1, 2019.4, 2020.1

How to reproduce:1. Open the attached "1259860 repro" project2. Select "ProblematicPrefab" Prefab from the Assets folder Expected re... Read more

2
votes
Fixed

[macOS Big Sur] Unable to build Player when using IL2CPP backend ("l2cpp...

MacOS

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Jul 01, 2020

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Version/s: 2018.4, 2020.1.0b13, 2020.2

Reproduction steps:1. Open a new Project2. Go to Project Settings > Scripting Backend > IL2CPP3. Go to Build Settings > Bui... Read more

0
votes
Fixed

Dimensions Overlay is turned off when entering Play mode

Package: Probuilder

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Jun 30, 2020

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Version/s: 4.0.5

How to reproduce:1. Open the attached 'project-1259845.zip' project2. Enable 'Dimensions Overlay' ('Tools' > 'ProBuilder' > 'D... Read more

0
votes
Fixed

[NetCode] Generating GhostComponent to Terrain causes error

Package: Unity Netcode

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Jun 30, 2020

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Version/s: early preview

[NetCode] Generating GhostComponent to Terrain causes error To reproduce:1. Open project attached, New Scene.2. Open Terrain and pre... Read more

0
votes
Fixed

[iOS][Mobile Notifications] UNITY_USES_REMOTE_NOTIFICATION is set to 1 w...

Package: Mobile Notifications

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Jun 30, 2020

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Version/s: 1.0.3

Repro steps:1. Create a new project2. Add Mobile Notifications package3. Build the project4. Open the .xcodeproj5. Open Classes/Prep... Read more

0
votes
Fixed

[Stacks] InvalidOperationException thrown when deleting inactive stack n...

Package: Shader Graph

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Jun 30, 2020

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Version/s: Master (2d1f12662e)

Repro steps:1. Create a new Universal Lit shadergraph and open it2. Change the Surface to Transparent3. Drag out the edge from the "... Read more

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