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0
votes
Duplicate

Editor crashes upon entering play mode in the ArchVizPro Vol.2 project

Scene Management

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Jul 01, 2020

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Version/s: 2020.1, 2020.1.0b14

Steps to reproduce: 1. Download ArchVizPro Vol.2 project and open AVP_Interior_Vol.2 scene2. Press the "Play" button to enter the pl... Read more

0
votes
Fixed

[Transport] Standalone crashes on x86 with "Failed to load network.bindi...

Package: Unity Transport

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Jul 01, 2020

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Version/s: 0.3.0

1. Run Netcode sampleproject,2. Build any scene in x86 architecture. Actual result: Stanalone player crashes Stack Trace of Crashed ... Read more

0
votes
Fixed

[URP] 7.5.0 package does not work in 2019.3.2f1 due to 'ScriptableCullin...

Package: Scriptable Render Pipeline Universal

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Jul 01, 2020

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Version/s:

steps:1. open any universal RP project in a unity version >= 2019.3.2f1 and < 2019.3.4f12. upgrade to 7.5.0 repro: 2019.3.2f1n... Read more

0
votes
Fixed

Shader error undeclared identifier "UNITY_TRANSFER_LIGHTING" when buildi...

Terrain

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Jul 01, 2020

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Version/s: 2019.4, 2019.4.0f1, 2020.2

To reproduce:1. Open user's attached project2. Build the project (File -> Build And Run) Expected result: Project builds successf... Read more

0
votes
Fixed

Unable to render to color attachment with ScriptableRenderContext DrawSh...

Package: Scriptable Render Pipeline Universal

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Jul 01, 2020

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Version/s: 9.0.0-preview.35

How to reproduce:1. Open attached project "DrawShadowsToColorBuffer.zip" and scene "SampleScene"2. In Game View, observe inside the ... Read more

0
votes
Fixed

Images with EncodeToJPG and EncodeToTGA encoding have blue tint when Tex...

Texture

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Jul 01, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a17

How to reproduce:1. Open the attached '1259972.zip' project2. Open 'Script' script and observe textures' TextureFormat3. Enter Play ... Read more

0
votes
By Design

Crash on GfxDeviceD3D12Base::DrawBuffersCommon when calling Graphics.Dra...

DirectX12

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Jul 01, 2020

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Version/s: 2020.1, 2020.1.0b14, 2020.2

How to reproduce:1. Open user attached project "NanoTwo.zip"2. Enter Play Mode3. Enable 'DrawProcedural' GameObject4. Enable 'Indire... Read more

0
votes
Fixed

Creating a Prefab from drag operation does not handle missing scripts gr...

Scene Management

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Jul 01, 2020

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Version/s: 2020.2.0a17

Steps:1. Create a GameObject and assign any script to it2. Make a prefab out of this GameObject and left an instance in the Hierarch... Read more

0
votes
Fixed

[Vulkan] Player settings window turns black on clicking "+" button with ...

Vulkan

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Jul 01, 2020

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Version/s: 2018.3.0a1, 2018.4, 2019.3, 2019.4, 2020.1.0b10, 2020.2.0a12, 2020.2.0a17

Player settings window, Project Window, Scene view and Hierarchy turns black on clicking "" button with Vulkan Graphics APIs. Steps ... Read more

1
votes
Fixed

Unity 2020.2.0a17 fails to build on IL2CPP when the Editor is installed ...

IL2CPP

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Jul 01, 2020

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Version/s: 2020.2.0a16, 2020.2.0a17

How to reproduce:1. Create a new Unity project2. In Project Settings select scripting backend IL2CPP3. Build an application Expected... Read more

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