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[PPV2] Invalid pass number (1) for Graphics.Blit error is continuously t...
How to reproduce:1. Open user-submitted project (PP_Multiple_Cameras.zip)2. In the Addressables window ensure Play Mode Script is se... Read more
[ShaderGUI] Errors wen focusing on Particles/Lit material.
Repro steps:1. Create a new material2. Change the shader to 'Universal Render Pipeline' > 'Particles' > 'Lit'3. Mouse over the... Read more
[XR][XR SDK][URP] Right eye not rendering stencils in Single Pass Instan...
Reproduction steps:1. Open attached project ("1262805R.zip")2. Open "SampleScene" scene3. Set Single Pass Instanced as Stereo Render... Read more
Mouse position is not updated when locking the cursor and it causes the ...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode (don't move the mouse after clicki... Read more
Collision geometry is not applied correctly to a Tilemap when Composite ...
How to reproduce:1. Open the user's attached "TilemapCollisionBug.zip" project2. Open the "SampleScene" Scene (Assets folder)3. Make... Read more
[Metal][iOS] GPU crash on shader warmup with INSTANCING_ON keyword when ...
How to reproduce:1. Open the attached 'SDGPUHang.zip' project2. Make sure that Metal Editor Support and Metal API Validation are on ... Read more
[Android] Creating Height map for the Terrain from an Active Render Text...
1. Open user's attached project "UnityProj_LevelEditor.zip"2. Set Player to OpenGL 3.23. Open the scene "LevelEditor"4. Move the Sta... Read more
TextMeshPro throws "CS0067: The event 'TMP_Text.OnPreRenderText' is neve...
To reproduce:1. Open attached project ("case_1182462.zip")2. Install the latest available TextMeshPro package version3. Observe the ... Read more
Validity exception adding XRReferencePoint to XR.ARSubsystem breaks trac...
How to reproduce:1. Open the attached "XRRefPtRepro.zip" project2. Open the "XRRefPtRepro" Scene3. Build to UWP (don't forget to che... Read more
[URP][XR][Quest] Water looks bleached in MultiPass and the view is rende...
Repro steps:1. Clone https://github.com/prefrontalcortex/BoatAttack branch "boat-attack-vr-2"2. Build and Run on Quest Actual: On Mu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal