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0
votes
Fixed

[PPV2] Invalid pass number (1) for Graphics.Blit error is continuously t...

Package: PostProcessing

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Jul 13, 2020

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Version/s: 2.2.1

How to reproduce:1. Open user-submitted project (PP_Multiple_Cameras.zip)2. In the Addressables window ensure Play Mode Script is se... Read more

0
votes
Fixed

[ShaderGUI] Errors wen focusing on Particles/Lit material.

Package: Scriptable Render Pipeline Universal

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Jul 13, 2020

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Version/s: 10.0

Repro steps:1. Create a new material2. Change the shader to 'Universal Render Pipeline' > 'Particles' > 'Lit'3. Mouse over the... Read more

1
votes
Not Reproducible

[XR][XR SDK][URP] Right eye not rendering stencils in Single Pass Instan...

Package: Scriptable Render Pipeline Universal

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Jul 13, 2020

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Version/s: 2019.4, 2020.1, 2020.1.0b15, 2020.2

Reproduction steps:1. Open attached project ("1262805R.zip")2. Open "SampleScene" scene3. Set Single Pass Instanced as Stereo Render... Read more

1
votes
Duplicate

Mouse position is not updated when locking the cursor and it causes the ...

Package: Input System

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Jul 13, 2020

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Version/s: 2019.4, 2019.4.2f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode (don't move the mouse after clicki... Read more

0
votes
Duplicate

Collision geometry is not applied correctly to a Tilemap when Composite ...

Physics2D

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Jul 13, 2020

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Version/s: 2019.4, 2019.4.0f1, 2020.2

How to reproduce:1. Open the user's attached "TilemapCollisionBug.zip" project2. Open the "SampleScene" Scene (Assets folder)3. Make... Read more

0
votes
Fixed

[Metal][iOS] GPU crash on shader warmup with INSTANCING_ON keyword when ...

Metal

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Jul 13, 2020

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Version/s: 2019.4, 2019.4.2f1, 2020.2

How to reproduce:1. Open the attached 'SDGPUHang.zip' project2. Make sure that Metal Editor Support and Metal API Validation are on ... Read more

0
votes
Won't Fix

[Android] Creating Height map for the Terrain from an Active Render Text...

Terrain

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Jul 13, 2020

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Version/s: 2019.3, 2019.4.3f1, 2020.2

1. Open user's attached project "UnityProj_LevelEditor.zip"2. Set Player to OpenGL 3.23. Open the scene "LevelEditor"4. Move the Sta... Read more

4
votes
Fixed

TextMeshPro throws "CS0067: The event 'TMP_Text.OnPreRenderText' is neve...

Package: TextMeshPro

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Jul 13, 2020

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Version/s: 2.1.0

To reproduce:1. Open attached project ("case_1182462.zip")2. Install the latest available TextMeshPro package version3. Observe the ... Read more

2
votes
Fixed

Validity exception adding XRReferencePoint to XR.ARSubsystem breaks trac...

Package: Windows XR Plugin

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Jul 13, 2020

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Version/s: 2.0.3

How to reproduce:1. Open the attached "XRRefPtRepro.zip" project2. Open the "XRRefPtRepro" Scene3. Build to UWP (don't forget to che... Read more

0
votes
Fixed

[URP][XR][Quest] Water looks bleached in MultiPass and the view is rende...

XR SDK

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Jul 13, 2020

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Version/s: 2020.2, 2020.2.0a16

Repro steps:1. Clone https://github.com/prefrontalcortex/BoatAttack branch "boat-attack-vr-2"2. Build and Run on Quest Actual: On Mu... Read more

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