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Inactive "Skinning Editor" toolbar overlaps the help box in the "Sprite ...
Steps to reproduce: Create a new Universal 2D project In the Hierarchy, right-click -> 2D Object -> Sprites -> Circle Selec... Read more
Error indicating that the Package Manifest Importer hasn't been disposed...
Steps to reproduce: Open any Project Open the Package Manager (Window > Package Management > Package Manager) Click the "+" bu... Read more
Error indicating that the Text Asset Importer hasn't been disposed prope...
Steps to reproduce: Open any Project Add the attached folder to your Project's Packages folder In the Project Browser select the "pa... Read more
ContextualMenuManager error appears in the Console window when the proje...
How to reproduce:1. Open the attached project "IN-129721"2. Observe the Console window Actual result: There is an error in the Conso... Read more
Documentation installation shows "Install failed: Validation Failed" whe...
Steps to reproduce: Open Unity Hub Navigate to the Installs tab Install (if not present) 6.4 Editor version (e.g. 6000.4.0b4 or 6000... Read more
Holes and different colors appear on default Tree Materials after applyi...
Reproduction steps:1. Create a new 3D (Built-in Render Pipeline) template project2. Create a Tree GameObject (GameObject > 3D Obj... Read more
“FocusController has unprocessed focus events.” warnings are thrown afte...
Reproduction steps:1. Create a new project2. File > Build Profiles3. Press “Add Build Profile” button4. Select iOS, tvOS or visio... Read more
Native plugins experience name conflicts when built for both x86 linux a...
Steps to reproduce: See thread here: https://discussions.unity.com/t/how-am-i-supposed-to-support-multiple-dedicated-server-archs-fo... Read more
[WinEditor] UI content doesn't display correctly on secondary displays u...
Steps to reproduce: Setup a Multi-Display environment with the following parameters ## Primary display: 150% scaling## Secondary dis... Read more
Shader Graph "Asset PostProcessor" foldout content overflows from Inspec...
Steps to reproduce: Create a new Unity project using a 3D Universal Template Create a new Shader Graph (e.g. Assets > Create >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server