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UI Builder allows overriding read only material properties
Steps to reproduce: Open the attached project Select Shader Graphs_testGraph material In the Inspector, observe that 3 material prop... Read more
ScreenCapture.CaptureScreenshotAsTexture() returns black borders that ar...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In Project window,... Read more
"Shadowmask" item in the assets "Texture Type" drop-down is not localized
Steps to reproduce: Create a project Go to "Assets" -> "Create" ->"2D" -> "Sprites" -> "Triangle" Select the asset to vi... Read more
FixedList GhostField values become incorrect during client-side rollback...
How to reproduce:1. Open the attached "IN-127716" project2. Enter Play mode3. Press the Spacebar button repeatedly4. Observe the con... Read more
[iOS] Rendering freezes and UnityGfxDeviceWorker crash when Show Splash ...
How to reproduce:1. Clone the attached “IN-127063” repository2. Open “UnityProject” folder as a Unity project3. Enable “Player → Spl... Read more
PROTOCOL_ERROR exception occurs when posting a large blob through AWS ALB
How to reproduce:1. Open the “2542400 - HTTP2 issue.zip“ project2. Open the “SampleScene”3. Enter Play Mode4. Wait a minute and obse... Read more
Inherited Material Reference in the UI Builder disappears after adding a...
Steps to reproduce: Open the attached project Open the NewUXMLTemplate.uxml asset in UI Builder Select the Button Visual Element In ... Read more
Audio loop stutters when played in WebGL Player
How to reproduce: Open the attached “IN-127457.zip“ project Open the “SampleScene“ Scene Enter Play mode Listen to the Audio in Game... Read more
“Shader warning in 'TraceTransparentRays’…” warning is thrown after addi...
Reproduction steps:1. Create a new project2. Edit > Project Settings… > Player > Other Settings3. Disable Auto Graphics API... Read more
Tile Palette allows negative Manual "Cell Size" values causing asset cor...
Steps to reproduce: Create a new Unity project using a 3D Universal Template In the Package Manager, install the 2D Features package... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server