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By Design
By Design in 6000.0.X
Votes
0
Found in
6000.0.65f1
Issue ID
UUM-130879
Regression
No
"Shadowmask" item in the assets "Texture Type" drop-down is not localized
Steps to reproduce:
- Create a project
- Go to "Assets" -> "Create" ->"2D" -> "Sprites" -> "Triangle"
- Select the asset to view it in the Inspector
- In the Inspector window, expand the "Texture Type" drop-down
- Observe the list
Actual results: "Shadowmask" is displayed as one word
Expected results: "Shadow mask" should be displayed with a space (in human language)
Reproducible with versions: 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4
Tested on (OS): macOS - Tahoe 26.1
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Resolution Note:
Thank you for reporting a bug to Unity.
After reviewing the issue, we've confirmed it aligns with the current design and intended localization. In particular, a Shadowmask (written as one word, intended as a proper noun) is a specific Unity concept within the Editor, and is localized as such, by design.
We will close this case as 'As Designed.' If you have feedback, please let us know - we value your input and consider it in future improvements.
Resolution Note (6000.0.X):
Thank you for reporting a bug to Unity.
After reviewing the issue, we've confirmed it aligns with the current design and intended localization. In particular, a Shadowmask (written as one word, intended as a proper noun) is a specific Unity concept within the Editor, and is localized as such, by design.
We will close this case as 'As Designed.' If you have feedback, please let us know - we value your input and consider it in future improvements.