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By Design

By Design in 6000.0.X

Votes

0

Found in

6000.0.65f1

Issue ID

UUM-130879

Regression

No

"Shadowmask" item in the assets "Texture Type" drop-down is not localized

Texture

-

Steps to reproduce:

  1. Create a project
  2. Go to "Assets" -> "Create" ->"2D" ->  "Sprites" -> "Triangle"
  3. Select the asset to view it in the Inspector
  4. In the Inspector window, expand the "Texture Type" drop-down
  5. Observe the list

Actual results: "Shadowmask" is displayed as one word

Expected results: "Shadow mask" should be displayed with a space (in human language)

Reproducible with versions: 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4

Tested on (OS): macOS - Tahoe 26.1

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    After reviewing the issue, we've confirmed it aligns with the current design and intended localization. In particular, a Shadowmask (written as one word, intended as a proper noun) is a specific Unity concept within the Editor, and is localized as such, by design.

    We will close this case as 'As Designed.' If you have feedback, please let us know - we value your input and consider it in future improvements.

  2. Resolution Note (6000.0.X):

    Thank you for reporting a bug to Unity.

    After reviewing the issue, we've confirmed it aligns with the current design and intended localization. In particular, a Shadowmask (written as one word, intended as a proper noun) is a specific Unity concept within the Editor, and is localized as such, by design.

    We will close this case as 'As Designed.' If you have feedback, please let us know - we value your input and consider it in future improvements.

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