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Compute shader loop treating integer constants as floats
Reproduction steps:1. Create a new project or open an existing one2. Add the attached Sky.compute shader in the project3. Make sure ... Read more
AssetDatabase.Refresh takes significantly longer after each code change
How to reproduce:1. Open the attached project (link in the Edit)2. Make a change in any script and save Expected results: AssetDatab... Read more
[XR][URP] Game View renders black when using custom HLSL skybox shader w...
Reproduction steps:1. Open the user's attached "SkyboxRepro.zip" project2. Load the "SampleScene"3. Enter Play mode4. Observe the Ga... Read more
You cannot create basic Sprite Shapes when creating Sprites via Assets->...
How to reproduce:1. Create a new 2D Template project2. Create a new Square Sprite (Assets->Create->2D->Sprites->Square)3... Read more
Probuilder package is missing dependencies on com.unity.modules.physics ...
How to reproduce:1. Create a new project2. Delete all dependencies from the manifest.json (including the modules)3. Install ProBuild... Read more
Timeline package is missing a dependency on com.unity.ui
Repro steps:1. Create a new project2. Remove everything in the manifest.json (including modules)3. Add Timeline package Expected Res... Read more
[UIToolkit] Live reloading of some EditorWindow view doesn't get properl...
On enabling 'UI Toolkit Live Reload' option in the 'Search asset store' window, NullReferenceException errors are thrown in console.... Read more
[Quick Search] Error is thrown on reopening the editor with 'Search asse...
In 'Asset Store' Search window, if after search any asset, the scene is saved and on reopening the editor with 'Search asset store' ... Read more
[InputSystem] Supported Device-List dropdown icons present under Project...
In the Project Settings, After creating settings asset for Input System Package, In Inspector window Supported Device-List dropdown ... Read more
Fields Position of the Spacing option of Text Mesh Pro is misaligned in ...
[Quick Search] Fields Position of the Spacing option of Text Mesh Pro is misaligned in the quick search window Character, Line, Word... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS