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Roslyn Analyzer Additional Files are reported in the wrong place for loc...
How to reproduce:1. Open the attached “IN-108832” project2. Navigate to Edit → Preferences → External Tools3. Change the “External S... Read more
AutoTile does not respect "None" Collider Type when placing Tiles automa...
Reproduction steps:1. Open the attached “IN-107834.zip” project2. Open the “SampleScene”3. Open the “Tile Palette” Window (Window &g... Read more
No visual indication of required vs optional fields in package descripti...
Steps to reproduce: Create a new Unity project Open Package Manager window Press “+” at the top left corner Select “Create package” ... Read more
[Mac] VFX graph node creation window doesn't close when clicked outside ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effect Graph package Create a new ... Read more
[Ubuntu] Unity Version Control Setup Steps Display Cramped and Unformatt...
Steps to reproduce: Open a Unity project with Unity Version Control enabled Navigate to the Unity Version Control tab Observe the la... Read more
Package Manager's "Locate", "Manage", and "Open VFX Graph Samples.." but...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Package Manager window (Window > Package ... Read more
[Mac] VFX Graph name is not automatically selected/highlighted in the Pr...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effect Graph package Create a new ... Read more
The Camera abruptly jumps after resuming the game when the mouse is move...
How to reproduce:1. Extract and open the attached “IN-108566.zip“ project2. Build And Run the project3. In the built game, press "Pl... Read more
The package creation workflow lacks clearer, more informative field vali...
Steps to reproduce: Create a new Unity project Open Package Manager window Press “+” at the top left corner Select “Create package” ... Read more
Performance dropping when using Automatic Box Prunning or Sweep and Prun...
How to reproduce:1. Open the project “IN-109181_ccd_repo”2. Make sure Automatic Box Prunning is selected, Edit → Project Settings → ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS