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Shader Graph Info Box Text Becomes Center-Aligned When Project Settings ...
Steps to reproduce: Create a new Unity project Ensure Shader Graph is installed Open Project Settings via Edit > Project Settings... Read more
Editor freezes and "Recursively dispatching event" errors appear in the ...
How to reproduce:1. Open the attached “IN-109095” project2. Open the “SampleScene” Scene3. Enter Play mode4. In the Game view open t... Read more
InputTestFixture.TearDown() fails to reset Input System state between co...
Reproduction steps:1. Open the attached “IN-107889.zip” project2. Open the “Playground” Scene3. Open the Test Runner Window (Window ... Read more
Memory Profiler doesn't find references to NativeArrays smaller than 16B...
Steps to reproduce: Open attatched snapshot in the Memory Profiler window (in the package com.unity.memoryprofiler), and navigate to... Read more
“Default Renderer is missing” error is thrown when converting Rendering ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Render Pipeline Converter window (Window >... Read more
Editor and Build Profiles windows turn black when moved to another monitor
Steps to reproduce: Short version: Have your monitors set to mirror Close your Mac (as you would when putting it to sleep); make sur... Read more
Animator Substate Machine Entry Node Ignores Transition Conditions
Reproduction steps:1. Open the attached “IN-107460_Repro.zip“ project2. Open the “Assets/SampleScene.unity“ Scene3. Double-click “As... Read more
Render Pipeline Converter still showing “Pending Conversion with Warning...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Render Pipeline Converter window (Window >... Read more
Terrain Tool Overlay Labels Show Unnecessary Prefixes Like SH and PH, Ro
Steps to reproduce: Create a new 3D Unity project In the Hierarchy, create a Terrain GameObject via 3D Object > Terrain Select th... Read more
Project Browser highlights/leads to the Assets folder for internal asset...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Lighting window (Window > Rendering > ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server