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Render Pipeline Converter selected asset counter reports one fewer item ...
Steps to reproduce: Open the attached project Open the Render Pipeline Converter window via Window -> Rendering -> Render Pipe... Read more
[Search] MultiSelect=false is not respected when opening a Search window.
Steps to reproduce: Open attached project. Open the test Search window with the menu "Tests/Open Search No MultiSelect". Search shou... Read more
[2D] Sprite Atlas samples show white textures in playmode when using lat...
Steps to reproduce: Download/import sprite atlas samples from 2D Common package Open AssetBundle1 or FromResource scene and enter pl... Read more
NullReferenceExceptions are thrown on Editor launch when the Project win...
Steps to reproduce: Open the attached project Observe that the Project window is locked Close the project Create a new project (URP ... Read more
UI Toolkit Debugger "Text Overlays" dropdown is opened in the wrong posi...
Steps to reproduce: Create a new Unity project Open UI Toolkit Debugger (Window > UI Toolkit > Debugger) Click on the "Select ... Read more
Distant Shadowmask does not cast Shadows on Terrain when baking with Ada...
Reproduction steps:1. Open the attached “IN-97367.zip” project2. Open the “ZeeLightingTestScene” Scene3. Open the Lighting window (W... Read more
The Inspector rounds up float values up to a maximum of 7 digits and ove...
Reproduction steps:1. Open the attached “2088735ListBug“ project (link in the internal comments)2. In the Project window, right-clic... Read more
The text is pushed down when double-clicking on the Visual Element to ed...
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> UI Toolkit -> UI Document3... Read more
Aseprite file become unusable when changing it's Layer Import Mode from ...
How to reproduce:1. Open the “AsepriteImporterTest“ project2. In the Project window, click on “bunball.aseprite”3. In the Inspector,... Read more
Selecting a color swatch makes black line appear on another color swatch...
Steps to reproduce:1. Create a project2. Create a Material (Create > Material)3. Open Base Map Color window of the newly created ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server