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"InvalidOperationException: Trying to use a texture (_MainLightShadowmap...
Reproduction steps:1. Open the attached “IN-97125.zip” project2. Open the “Main” Scene (Assets > _Project > Scenes)3. Make sur... Read more
[Rendering Debugger] "Sorry...that page seems to be missing" when clicki...
Steps to reproduce:1. Create new Unity project2. Open Rendering Debugger window (Window > Analysis > Rendering Debugger)3. Sel... Read more
UI Toolkit Debugger "Pick Element" selection works only after clicking i...
How to reproduce:1. Create a new Unity project2. Go to Window -> UI Toolkit -> Debugger3. Click "Pick Element" 4. Observe the ... Read more
Crash on __pthread_kill when opening a specific object
How to reproduce:1. Open the attached “CrashRepro“ project Reproducible with: 2022.3.60f1, 6000.0.43f1, 6000.1.0b11, 6000.2.0a7 Repr... Read more
VisionOS Hover function highlights multiple GameObjects when hovering ov...
How to reproduce:1. Open the attached “IN-91548.zip” project2. Build and Run on visionOS3. Look at the “Grey” Cube GameObjects in th... Read more
"EndLayoutGroup" error is thrown when turning on/off UI Toolkit Live Rel...
How to reproduce:1. Create a new Unity project2. In the Inspector, select any GameObject3. In the Inspector, click the three-dot men... Read more
Visual Effect Material causes Scene view to update continuously when bot...
How to reproduce:1. Open the attached “IN-94713_bug-report“ project2. Open the “SampleScene“3. Make sure both Game View and Scene Vi... Read more
UI Toolkit Label height is incorrectly calculated when using max-width w...
Reproduction steps:1. Open the attached “IN-97352.zip” project2. Open “NewUXMLTemplate.uxml” from the Project window (Assets > La... Read more
Rigibody sliding over a flat surface that is made of several GameObjects...
Reproduction steps:1. Open the attached “IN-97433.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Move around with WAS... Read more
[Android] [Adreno] [WebGL] A light cookie is not rendered with shader co...
How to reproduce:1. Open the “WebGLLightCookie.zip“ project2. Open the “LightCookie_Sample“ scene3. Build for WebGL4. Start a local ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server