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Dynamic Atlas Viewer does not display an atlas when UI Toolkit Debugger ...
Steps to reproduce: Create a new Unity project Open UI Toolkit Debugger (Window > UI Toolkit > Debugger) Click on the "Select ... Read more
GameObjects appear in a different shade when changing the Filter Mode of...
How to reproduce:1. Open the attached “IN-96913_My_project“ project2. Open the “SampleScene“3. Select “Assets/autumn_field_puresky_4... Read more
Text suggesting to create a new StyleSheet is missing after undoing the ...
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> UI Toolkit -> UI Document3... Read more
UI Builder parts are inaccessible when UI Builder window is resized and ...
Steps to reproduce: Create a new Unity project Open the UI Builder window (Window > UI Toolkit > UI Builder) Resize the UI Bui... Read more
Adding an existing .uss file makes it dirty
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> UI Toolkit -> UI Document3... Read more
VR Template Crash on "MemoryManager::Allocate()" when switching Platform...
Reproduction steps: 1. Create a new VR template project2. In the Build Profiles, switch platform to Android3. Observe the result Exp... Read more
Shadow Caster 2D shadows partially disappear in specific spots when used...
Reproduction steps:1. Open the attached “IN-97324” project2. Open the “Map” Scene in the Assets/Scenes folder3. Enter Play mode4. Ob... Read more
Values changed on a prefab are not retained when entering Play Mode
How to reproduce:1. Open the attached “IN-97074” project2. In the Project tab navigate to Game/Assets/Villagers and select the “Vill... Read more
ShaderGraph Material subasset loses texture reference when reimporting a...
How to reproduce:1. Open the attached “IN-96801” project2. In the Project tab right click on the “Test” ShaderGraph asset and select... Read more
Nested Canvases with the same Order in Layer ignore Z position for rende...
Reproduction steps:1. Open the attached “IN-97464.zip” project2. Open the “SampleScene”3. Select the “SubCanvas2” GameObject from th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server