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[WebGL] "Uncaught (in promise) TypeError: Cannot read properties of unde...
Reproduction steps:1. Open the attached “WebGLBuildIssue” project2. In Build Profiles window, select the Web platform3. In Player Se... Read more
Incorrect Light Rendering in Newly Created High 3D Template Project
Steps to reproduce: Create a new project using High-definition 3D Template On project launch, Observe the Scene and Game Views light... Read more
"Compute dispatch missing UAV and texture" warnings when resizing/openin...
Steps to reproduce: Create a new project with the High-Definition 3D template Open the Build Profiles window (menu: File > Build ... Read more
"Compute dispatch: missing UAV" warnings when resizing/opening Build Pro...
Steps to reproduce: Create a new project with the High-Definition 3D template Open the Build Profiles window (menu: File > Build ... Read more
Crash on TextCore::OTL_GSUB_TableReader::GetGlyphIDSequence when assigni...
Steps to reproduce:1. Open the “repro project”2. Open “SampleScene”3. Select the “Text(TMP)” GameObject through the Hierarchy4. Unde... Read more
Player build fails for an Entities scene
Alternative repro steps for 6000.2.8f1 and 6000.3.0b6, Delete the Library folder as well as the package cache located in the Package... Read more
'Shader warning in 'Hidden/HDRP/DebugFullScreen': HLSLcc: Large chunk of...
Steps to reproduce: Create a new project using High 3D Template Switch Platform to Window Platform Build the project Observe the Con... Read more
Material import pipeline strips properties when it is added with a script
How to reproduce:1. Open the “IN-94661_repro“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Console Expected resu... Read more
[Linux] Bug Reporter GTK window has padding inside making the edges tran...
Reproduction steps:1. Create a new project2. Click Help > Report a Bug…3. Set the Bug Reporter window to be maximized4. Observe t... Read more
[OpenGL][PowerVR] The screen behind the Canvas is rendered white when an...
Reproduction steps:1. Open the attached “IN-96219“ project2. Make sure that only OpenGL is selected as the Graphics API3. Make sure ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server