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Shortcut bind is removed when editing shortcut and clicking outside the ...
How to reproduce:1. Create and open a new project2. Open Shortcut Manager (Win: Edit > Shortcuts, Mac: Unity > Shortcuts)3. Do... Read more
Global shortcut bind is set to default instead of previous value when se...
How to reproduce:1. Create and open a new project2. Open Shortcut Manager (Win: Edit > Shortcuts, Mac: Unity > Shortcuts)3. Se... Read more
BakeTrailsMesh Errors in the console when the Trails module of the parti...
Steps to reproduce:1. Open the attached "IN-94770" project2. Open the SampleScene3. In the Hierarchy select the “Particle system”4. ... Read more
Shadow cascade culling does not work when used with Skinned Mesh Rendere...
Reproduction steps:1. Open the attached “IN-95563.zip” project2. Open the “SampleScene”3. In the Hierarchy, disable the “MeshRendere... Read more
Asset is not found when using Label search in Search Bar
Steps to reproduce:1. Open the attached “Test.zip” project2. In the Project Window, select the “Sphere.prefab”3. In the Inspector Wi... Read more
Editor crashes when opening Project Auditor window of 3rd party jillejr....
Reproduction steps:1. Open the attached project "ReproProj"2. Open Window > Analysis > Project Auditor Expected result: The Pr... Read more
Recording highlight is not shown when switching between the two GameObje...
How to reproduce:1. Open the attached project "Test"2. Open the "SampleScene" scene3. Make sure to have the "Animation" tab opened a... Read more
Animator "Conditions" tab breaks when the only Parameter is deleted and ...
How to reproduce:1. Open the attached project "Test"2. Open the "SampleScene" scene3. Make sure to have the "Animator" tab opened an... Read more
"Shader error in 'Universal Render Pipeline/Lit': maximum ps_5_0 sampler...
Reproduction steps:1. Open the attached “repro_IN-92431“ project2. Make sure that the “LOD Cross Fade” parameter is enabled in the I... Read more
"The following asset(s) located in immutable packages were unexpectedly ...
Steps to reproduce:1. Create a new AR Mobile template project2. Change the platform to macOS dedicated server3. Build the project4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server