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Custom attributes are not properly converted to subgraphs
Steps to reproduce: Import the attached graph Open graph Select everything (CTRL/CMD + A) Convert to Subgraph Actual results: Shader... Read more
ParticleCollisionEvent.intersection generates extremely high values when...
Reproduction steps:1. Open the attached “repro_IN-90208“ project2. Open the “Assets/Scenes/TestScene.unity“ Scene3. Enter the Play M... Read more
HDRP Cluster artifacts when having more than 100 lights
Steps to reproduce: Download this project: [https://drive.google.com/file/d/1P1hNzK_9Pw8_E-GKs1liGAH9LWd-cdUn/view?usp=sharing] Open... Read more
[Documentation] Graphics.RenderMeshIndirect arguments naming is misleading
Steps to reproduce: Read https://docs.unity3d.com/6000.0/Documentation/ScriptReference/Graphics.RenderMeshIndirect.html Notice that ... Read more
"System.IO.DirectoryNotFoundException" exception is thrown when adding p...
Reproduction steps:1. Open the attached “IN-93221” project2. Open the Build Profiles window (File > Build Profiles)3. Build the p... Read more
16-bit Sprite Textures have a banding effect and loss of data when packi...
Reproduction steps:1. Open the attached “IN-95207.zip” project2. From the Project Window select Assets > Atlases > “Sprite Atl... Read more
Resources.UnloadUnusedAssets() freezes the Editor when releasing Mesh ob...
Reproduction steps:1. Open the attached “repro_IN-93706“ project2. Open the “Assets/TestScene.unity“ Scene3. In the Editor overlay, ... Read more
EditorUtility.IsValidUnityYAML failing to properly validate YAML parsed ...
Steps to reproduce:1. Open the attached user's project "YAML.zip"2. Download the attached "MyYaml.yaml" and set on the "GameObject" ... Read more
A memory leak happens when an Asset with line topology has a Mesh Render...
How to reproduce:1. Open the “LineRendererML.zip“ project2. Open the “New Scene“ Scene3. Open the “NewMonoBehaviorScript“ Script in ... Read more
Create Node menu opens everywhere when the VFX Graph tab is focused
How to reproduce:1. Create a new Unity project and install the Visual Effect Graph package2. In the Project window, right-click ->... Read more
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