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Custom function node's string edit fields wraps entered text
Version tested 2023.2.0a10 Steps to repro: 1) Open any SRP template 2) Create a new SG 3) Create a custom node, set its ... Read more
Emissive custom PBR ShaderGraph material only works for primitive Unity ...
How to reproduce: 1. Open the user's originally attached project (GIContributionBug.zip) 2. Make sure GiContributionBug scene is loa... Read more
[ShaderGraph] Invalid Subscript errors are thrown when connecting a Subg...
How to reproduce: 1. Open the attached "case_1190813_reproProject" 2. Open the "TestShaderGraph" in the Project Window 3. Connect t... Read more
Shader Graph's Material's Vector4's values can not be saved and revert t...
To reproduce: 1. Open the user's attached project 2. Select the "New Material" 3. Try changing the _Albedo_ST value Expected result... Read more
[Shadergraph] Setting a texture2d as the "main texture" fails and throws...
Repro steps 1. create a shadergraph 2. add a Texture2D property 3. Right click and choose "Set as main texture" Expected result: it ... Read more
[ShaderGraph] Graph Inspector > Node Settings textfields do not scale pr...
Steps to reproduce: 1. Create or open any project with ShaderGraph 2. Create or open any existing Shader Graph asset 3. Create a new... Read more
[Shadergraph] all shadergraph shaders fail on GLES2 with "redefinition o...
Reproduces on Master (9cd405ccf5) Does not reproduce on 8.1.0 (shaders fail for other reasons but don't error) Repro steps: 1. Open ... Read more
[ShaderGraph] Main Preview window is toggled open when undo is pressed a...
When undo is pressed after creating a node in shadergraph window, Main Preview window is opened even if its toggle button was off. R... Read more
[Shader Graph] Rename input box for property group remains active while ...
If you activate the renaming of a shader group in the shader editor, but then click off it before doing so, the rename input box rem... Read more
Collapsing and uncollapsing Shader Graph Blend node makes a value unedit...
Collapsing and uncollapsing Shader Graph Blend node creates visual artifacts To reproduce: 1. Create a new project which supports S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used