Search Issue Tracker
Fixed in 12.0.x
Votes
0
Found in [Package]
12.0.x
Issue ID
1350573
Regression
Yes
[Shadergraph] Setting a texture2d as the "main texture" fails and throws null reference exception
Repro steps
1. create a shadergraph
2. add a Texture2D property
3. Right click and choose "Set as main texture"
Expected result: it works
Actual result: a null reference exception is thrown
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader transparency, discard, and clip are not working when using the Player
- Error is thrown when clicking on warning in the console
- Long IL2CPP build time when project has a .ufbx library wrapper
- Cursor doesn't change to the resizing when using the Rect Tool and the Sprite is too close to the bottom of the Scene View
- InvalidOperationException exception is thrown when Editor Default Text Rendering Mode is set to "Bitmap" and Editor Font is set to "System Font" and an array is expanded in the Inspector Window
Resolution Note (fix version 12.0.x):
Issue has been fixed and no exception is thrown